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*Dungeons & Dragons
Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun
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<blockquote data-quote="LuisCarlos17f" data-source="post: 9736635" data-attributes="member: 6802378"><p>If the setting is too linked to the big bad guys then it is a wrong design because it is too linked to the metaplot, like in Dragonlance.</p><p></p><p>If the PCs can't kill the sorcerer-kings because this has to happen according the metaplot and the novels then we haven't enough creative freedom. Here the metaplot isn't a source of inspiration but like a straitjacket.</p><p></p><p>I can accept genocide and mass human sacrifices happened in the past but I don't like the idea of lots of sentient creatures being sacrificed because a sorcerer-king is sick. (yes, I talk about Tectuktitlay, lord of Draj). And the sorcerer-kings should worry not only for the food and water but the possible demographic crisis if population doesn't enjoy a minimal welfare/level of confort. The population needs faith and hope in a better future, at least in the afterlife, and fear to be punished in an infernal plane.</p><p></p><p>I can understand the metaplot could be frozen if fandom may dislike the possible changes, but I dislike the idea we are losing some secrets that could be told later. </p><p></p><p>I suspect WotC a lot of crunch (metalic weapons, spells and magic items) being banned in DS setting because they are by metal, arcane or divine magic.</p><p></p><p>* Other point is a possible spin-off. Acording the Orrery of Nibenay (from "Marauders of Nibenay") the Athaspace has got several celestial bodies. This could explain the reason we could add or "recover" other PC species. </p><p></p><p> [ATTACH=full]415260[/ATTACH]</p><p></p><p>Maybe an Athasian gnome is a hej-kin whose reincarnation spell didn't work the way was expected and then the community chose to send him to infitralte in the surface pretending to be a dwarf. Really it was a recesive mutation because the Athasian gnomes were the ancestors of the hej-kin.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 9736635, member: 6802378"] If the setting is too linked to the big bad guys then it is a wrong design because it is too linked to the metaplot, like in Dragonlance. If the PCs can't kill the sorcerer-kings because this has to happen according the metaplot and the novels then we haven't enough creative freedom. Here the metaplot isn't a source of inspiration but like a straitjacket. I can accept genocide and mass human sacrifices happened in the past but I don't like the idea of lots of sentient creatures being sacrificed because a sorcerer-king is sick. (yes, I talk about Tectuktitlay, lord of Draj). And the sorcerer-kings should worry not only for the food and water but the possible demographic crisis if population doesn't enjoy a minimal welfare/level of confort. The population needs faith and hope in a better future, at least in the afterlife, and fear to be punished in an infernal plane. I can understand the metaplot could be frozen if fandom may dislike the possible changes, but I dislike the idea we are losing some secrets that could be told later. I suspect WotC a lot of crunch (metalic weapons, spells and magic items) being banned in DS setting because they are by metal, arcane or divine magic. * Other point is a possible spin-off. Acording the Orrery of Nibenay (from "Marauders of Nibenay") the Athaspace has got several celestial bodies. This could explain the reason we could add or "recover" other PC species. [ATTACH type="full" width="181px" size="666x1000"]415260[/ATTACH] Maybe an Athasian gnome is a hej-kin whose reincarnation spell didn't work the way was expected and then the community chose to send him to infitralte in the surface pretending to be a dwarf. Really it was a recesive mutation because the Athasian gnomes were the ancestors of the hej-kin. [/QUOTE]
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Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun
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