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*Dungeons & Dragons
Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun
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<blockquote data-quote="pukunui" data-source="post: 9742514" data-attributes="member: 54629"><p>Sure, and I have already stated that I'm fine with defiling and ex-templars etc. I just don't like the specific mechanics presented in the UA, and I don't think WotC should be encouraging that specific kind of playstyle in the context of Dark Sun.</p><p></p><p>I think there are more creative ways they could present things like defiling magic and anti-heroes than these specific subclasses.</p><p></p><p></p><p>As others have already pointed out in this thread, I think the main issue with the way slavery has been portrayed in the Dark Sun setting specifically stems from the fact that TSR chose to use antibellum US-style chattel slavery rather than classical era Roman/Greek/etc slavery. The latter would have fit Dark Sun's vibes better anyway, so it's a bit of a mystery why they chose the former.</p></blockquote><p></p>
[QUOTE="pukunui, post: 9742514, member: 54629"] Sure, and I have already stated that I'm fine with defiling and ex-templars etc. I just don't like the specific mechanics presented in the UA, and I don't think WotC should be encouraging that specific kind of playstyle in the context of Dark Sun. I think there are more creative ways they could present things like defiling magic and anti-heroes than these specific subclasses. As others have already pointed out in this thread, I think the main issue with the way slavery has been portrayed in the Dark Sun setting specifically stems from the fact that TSR chose to use antibellum US-style chattel slavery rather than classical era Roman/Greek/etc slavery. The latter would have fit Dark Sun's vibes better anyway, so it's a bit of a mystery why they chose the former. [/QUOTE]
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Community
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Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun
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