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Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun
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<blockquote data-quote="LuisCarlos17f" data-source="post: 9751711" data-attributes="member: 6802378"><p>Here we have a clear example of dillema with the metaplots. We have to choose between coherence with the metaplot or creative freedom to follow a different timeline. Somebody could want to use the DS style but with a homemade setting using the geography and factions from other franchise. Some DMs may have to choose to ban or allow players options from other sourcebooks. </p><p></p><p>Other idea is the Athaspace is a demiplane suffering a timeloop. Some SKs remember or dreamed the past and possible future loops. But here the surprise is in the current loop several new sentient species, as if some external power tested some weird experiment. Or even it is more serious because a group of new celestial bodies are added to the Athaspace. </p><p></p><p>Should the 5e version to reintroduce the cerulean wizard whose power-source is the Tyr-storms? Maybe there is a secondary effect of her magic, the accidental summoning of elementals like a backslash effect. And the shadowcasters? Or "no-evil" necromancers whose role is wellcome in the Athasian society like spokepersons of the ancestor souls. Let's a necromancer who could craft biopunk tech thanks a mystic pact with the spirit of an ancient ruthili.</p><p></p><p>Other idea is "new" city-states in "mirage" demiplanes. How could survive the cleasing wars? here a new agent intervenes, the fraals, who agreed a deal with the champions of Rajaat. The fraals were allowed with complete freedom to "make disappear" the no-human towns. The champions of Rajaats were happy because they saved a lot of effort but really those cities weren't destroyed really but "abucted", like the supervillain Brainiac from Superman comics "collecting" cities. Why would fraals save those populations? They were a faction interested into psionic powers and the ascesion into divinity. Thanks their actions the fraals could become quasi-deities. Their intentions aren't pure but they try to avoid innecessary suffring against sentient beings. </p><p></p><p>The rest of pantheons from other wildspaces wouldn't be very happy with these fraals but they found an option to punish them. Their astral domains would work like "firewalls" against intruders of other universes, for example the Far Realm. Several merchants know secret paths toward these populations but they believe they are crossing a planar-gate toward the "land-within-the-wind".</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 9751711, member: 6802378"] Here we have a clear example of dillema with the metaplots. We have to choose between coherence with the metaplot or creative freedom to follow a different timeline. Somebody could want to use the DS style but with a homemade setting using the geography and factions from other franchise. Some DMs may have to choose to ban or allow players options from other sourcebooks. Other idea is the Athaspace is a demiplane suffering a timeloop. Some SKs remember or dreamed the past and possible future loops. But here the surprise is in the current loop several new sentient species, as if some external power tested some weird experiment. Or even it is more serious because a group of new celestial bodies are added to the Athaspace. Should the 5e version to reintroduce the cerulean wizard whose power-source is the Tyr-storms? Maybe there is a secondary effect of her magic, the accidental summoning of elementals like a backslash effect. And the shadowcasters? Or "no-evil" necromancers whose role is wellcome in the Athasian society like spokepersons of the ancestor souls. Let's a necromancer who could craft biopunk tech thanks a mystic pact with the spirit of an ancient ruthili. Other idea is "new" city-states in "mirage" demiplanes. How could survive the cleasing wars? here a new agent intervenes, the fraals, who agreed a deal with the champions of Rajaat. The fraals were allowed with complete freedom to "make disappear" the no-human towns. The champions of Rajaats were happy because they saved a lot of effort but really those cities weren't destroyed really but "abucted", like the supervillain Brainiac from Superman comics "collecting" cities. Why would fraals save those populations? They were a faction interested into psionic powers and the ascesion into divinity. Thanks their actions the fraals could become quasi-deities. Their intentions aren't pure but they try to avoid innecessary suffring against sentient beings. The rest of pantheons from other wildspaces wouldn't be very happy with these fraals but they found an option to punish them. Their astral domains would work like "firewalls" against intruders of other universes, for example the Far Realm. Several merchants know secret paths toward these populations but they believe they are crossing a planar-gate toward the "land-within-the-wind". [/QUOTE]
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Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun
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