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Dungeons & Dragons releases Villainous Options playtest
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<blockquote data-quote="Silam" data-source="post: 9888388" data-attributes="member: 7055898"><p>Am very excited for the feat paths and I hope they come up with more of these (better balanced than these two though).</p><p></p><p>I think there could be three power levels or tiers of feat paths:</p><p></p><p>- Origin paths: basically what Eberron did with Dragonmarks, which have the Greater/Potent feats later. Analogous to a 2e kit. Cooler than a subclass because you get something tangible at level 1.</p><p></p><p>- Prestige paths: the entry point is a level 4+ feat, the capstone is level 8 or 12 or 16. Kinda like the ones they did in that UA. Akin to 3.5e prestige classes. I’m hoping most future customization options come in this flavor, rather than subclasses.</p><p></p><p>- Epic paths: starts whenever, but likely a tad higher (8, 12-ish) and the capstone is an Epic Boon. The Lich path should be one of those IMHO. Makes no sense to be a lich at level 12 in my mind. These paths could also include Archmage, Dragonking (Dark Sun), Hierophant Druid or whatever else.</p><p></p><p>Theoretically, there could be some paths that are origin all the way to epic, though that might be a bit much. Maybe for a massive 1-20th level adventure it might work, with some path options that are hooked into the theme of that adventure (e.g., like in the old Baldur’s Gate games where the main character was a son of Bhaal or something like that). Overall, I’m not necessarily hoping for that, but it could work. I think the above three "shorter paths" are better though.</p></blockquote><p></p>
[QUOTE="Silam, post: 9888388, member: 7055898"] Am very excited for the feat paths and I hope they come up with more of these (better balanced than these two though). I think there could be three power levels or tiers of feat paths: - Origin paths: basically what Eberron did with Dragonmarks, which have the Greater/Potent feats later. Analogous to a 2e kit. Cooler than a subclass because you get something tangible at level 1. - Prestige paths: the entry point is a level 4+ feat, the capstone is level 8 or 12 or 16. Kinda like the ones they did in that UA. Akin to 3.5e prestige classes. I’m hoping most future customization options come in this flavor, rather than subclasses. - Epic paths: starts whenever, but likely a tad higher (8, 12-ish) and the capstone is an Epic Boon. The Lich path should be one of those IMHO. Makes no sense to be a lich at level 12 in my mind. These paths could also include Archmage, Dragonking (Dark Sun), Hierophant Druid or whatever else. Theoretically, there could be some paths that are origin all the way to epic, though that might be a bit much. Maybe for a massive 1-20th level adventure it might work, with some path options that are hooked into the theme of that adventure (e.g., like in the old Baldur’s Gate games where the main character was a son of Bhaal or something like that). Overall, I’m not necessarily hoping for that, but it could work. I think the above three "shorter paths" are better though. [/QUOTE]
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