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General Tabletop Discussion
*Dungeons & Dragons
Dungeons & Dragons releases Villainous Options playtest
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<blockquote data-quote="Not a Decepticon" data-source="post: 9892818" data-attributes="member: 7020527"><p>Blandness comes from demanding that every class has an option that is functionally identical and narratively serves the same function, but has ribbons tied to it and barrying other classes from picking it. Waste of space and creativity for meaningless minutia. If the fluff of the class matters, then ANY feat can represent the story, making the arbitrary barriers from several classes meaningless.</p><p></p><p>Nothing about your example says Monk to me and it would be abhorrent and insulting to me as fan of the class if its' dark path was so pidgeonholed to an ability that was, rightfully, deleted from the class..</p><p></p><p>For me a Dark Monk is someone like this:</p><p>[MEDIA=youtube]UFswIU0X1MA[/MEDIA]</p><p>[MEDIA=youtube]2hgqaCHtWY0[/MEDIA]</p><p>And yes, he is a Monk by D&D standards.</p><p></p><p></p><p>It all depends on what I actually want to do with the character, for someone who talks about how it is a role-playing option, you sure defaults to optimization at first opportunnity.</p><p></p><p>Oathbreaker and Death Knight are not the same thing.</p><p></p><p>And this is why the path works much better for Bard, Sorcerer or Warlock than it does for Fighter and in fact, Eldritch Knight, the one Fighter that would be THE most thematically fitting to become Death Knight, is locked out of it due to how MAD it makes them. Wait.</p><p></p><p>The yellow options tells them the thing needs tweaking and improvements, you do not need to vote red to be critical.</p></blockquote><p></p>
[QUOTE="Not a Decepticon, post: 9892818, member: 7020527"] Blandness comes from demanding that every class has an option that is functionally identical and narratively serves the same function, but has ribbons tied to it and barrying other classes from picking it. Waste of space and creativity for meaningless minutia. If the fluff of the class matters, then ANY feat can represent the story, making the arbitrary barriers from several classes meaningless. Nothing about your example says Monk to me and it would be abhorrent and insulting to me as fan of the class if its' dark path was so pidgeonholed to an ability that was, rightfully, deleted from the class.. For me a Dark Monk is someone like this: [MEDIA=youtube]UFswIU0X1MA[/MEDIA] [MEDIA=youtube]2hgqaCHtWY0[/MEDIA] And yes, he is a Monk by D&D standards. It all depends on what I actually want to do with the character, for someone who talks about how it is a role-playing option, you sure defaults to optimization at first opportunnity. Oathbreaker and Death Knight are not the same thing. And this is why the path works much better for Bard, Sorcerer or Warlock than it does for Fighter and in fact, Eldritch Knight, the one Fighter that would be THE most thematically fitting to become Death Knight, is locked out of it due to how MAD it makes them. Wait. The yellow options tells them the thing needs tweaking and improvements, you do not need to vote red to be critical. [/QUOTE]
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Dungeons & Dragons releases Villainous Options playtest
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