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General Tabletop Discussion
*Dungeons & Dragons
Dungeons & Dragons SRD 5.2 Is Officially Live
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<blockquote data-quote="SlyFlourish" data-source="post: 9643784" data-attributes="member: 54840"><p>One thing to consider, which I considered when I put out my own CC documents, is that it's a big risk to put anything into the CC because you can never take it back out again. If, for some reason, you really wished you hadn't put something in, there's no great way to remove it again. You might not even know the risk at the time.</p><p></p><p>From that standpoint, WOTC is safe updating everything they've already released in the 5.1 SRD, but anything <em>new</em> would require a lot of careful thought about what that could mean being out <em>forever</em>.</p><p></p><p>I think the safe bet was just not to put it in there. I still don't think it means they don't want anyone to write anything for bastions. My guess is that they probably wouldn't care that much for a few reasons:</p><p></p><p>1. It's not a specific IP they're very interested in protecting. It's not like Forgotten Realms or Greyhawk lore.</p><p></p><p>2. Someone adding bastion options in a product isn't taking anything away from WOTC.</p><p></p><p>3. It acutally would help them sell DMGs if people included new options that required the core bastion system to run.</p><p></p><p>Changing topics, one thing I really wish was in the 5.2 SRD that isn't is the "Tough" feat. It's a really great feat for beginning players because its always on and requires no extra thought. All of the feats in the 5.2 SRD are crunchier with more options when what I'd love is a nice default feat that gives a great bonus without any extra work for the player. That, for me, is a bummer.</p></blockquote><p></p>
[QUOTE="SlyFlourish, post: 9643784, member: 54840"] One thing to consider, which I considered when I put out my own CC documents, is that it's a big risk to put anything into the CC because you can never take it back out again. If, for some reason, you really wished you hadn't put something in, there's no great way to remove it again. You might not even know the risk at the time. From that standpoint, WOTC is safe updating everything they've already released in the 5.1 SRD, but anything [I]new[/I] would require a lot of careful thought about what that could mean being out [I]forever[/I]. I think the safe bet was just not to put it in there. I still don't think it means they don't want anyone to write anything for bastions. My guess is that they probably wouldn't care that much for a few reasons: 1. It's not a specific IP they're very interested in protecting. It's not like Forgotten Realms or Greyhawk lore. 2. Someone adding bastion options in a product isn't taking anything away from WOTC. 3. It acutally would help them sell DMGs if people included new options that required the core bastion system to run. Changing topics, one thing I really wish was in the 5.2 SRD that isn't is the "Tough" feat. It's a really great feat for beginning players because its always on and requires no extra thought. All of the feats in the 5.2 SRD are crunchier with more options when what I'd love is a nice default feat that gives a great bonus without any extra work for the player. That, for me, is a bummer. [/QUOTE]
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Dungeons & Dragons SRD 5.2 Is Officially Live
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