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<blockquote data-quote="FitzTheRuke" data-source="post: 9759613" data-attributes="member: 59816"><p>Phandelver Starter was $20 USD or between 25 and 30 CAD depending on when we're talking about during the ~decade it was around. (Mostly $27). But this thing has a significantly increased cost of components. It probably wouldn't matter to YOU, Micah, because it's unlikely that you'd care much about those components, and the Adventure is, as far as I can tell, roughly the same as far as "how long it would take to run through it" (Quality is a much tougher thing to judge).</p><p></p><p>They're really apples-and-oranges, product-wise, other than that they are both excellent tools for teaching people to play.</p><p></p><p>Speaking of which - I literally just got back from a weekend of using it to teach people to play. It's a good tool. There are bits that I don't like as much as I thought I would "on paper" (mostly niggling stuff about how the character sheets are put together & I don't like the "tracker" much), but I definitely feel that it does its job well.</p><p></p><p>It's a product that is more than worthy of existence, and I think that those that designed it deserve much praise. Is it perfect? Probably not, but it's very good. Feel free to ask me questions if you have any. (Any of you, not just Micah!)</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 9759613, member: 59816"] Phandelver Starter was $20 USD or between 25 and 30 CAD depending on when we're talking about during the ~decade it was around. (Mostly $27). But this thing has a significantly increased cost of components. It probably wouldn't matter to YOU, Micah, because it's unlikely that you'd care much about those components, and the Adventure is, as far as I can tell, roughly the same as far as "how long it would take to run through it" (Quality is a much tougher thing to judge). They're really apples-and-oranges, product-wise, other than that they are both excellent tools for teaching people to play. Speaking of which - I literally just got back from a weekend of using it to teach people to play. It's a good tool. There are bits that I don't like as much as I thought I would "on paper" (mostly niggling stuff about how the character sheets are put together & I don't like the "tracker" much), but I definitely feel that it does its job well. It's a product that is more than worthy of existence, and I think that those that designed it deserve much praise. Is it perfect? Probably not, but it's very good. Feel free to ask me questions if you have any. (Any of you, not just Micah!) [/QUOTE]
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