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<blockquote data-quote="Clint_L" data-source="post: 9760639" data-attributes="member: 7035894"><p>Here's my first draft of the modifications I am making to the Keep section:</p><p></p><p>Borderlands Keep</p><p></p><p>Location: About a half day’s travel northeast of Rockguard Garrison, the Borderlands Keep is the Dwendalian Empire’s farthest outpost in the disputed and largely lawless territory between the Empire, the Krynn Dynasty, and various local factions.</p><p></p><p>It is a large, well-provisioned and established fortress, but while some of its inhabitants are devoted to the Empire and to their mission, others have begun to feel a bit abandoned. The recent loss of Ashguard garrison in the recent war with the Krynn Dynasty has also left the populace a bit on edge, as they cast nervous eyes to the East.</p><p></p><p>Meta Plot: The Cult of the Chained Oblivion is slowly trying to manipulate disaffected factions towards its own purposes, while simultaneously working to infiltrate and subvert the keep.</p><p></p><p>Borderlands Keep Guide</p><p></p><p>1. Outer Gatehouse</p><ul> <li data-xf-list-type="ul">Bartho has secretly become a recent convert to the Cult of the Chained Oblivion, and his seeming laziness is a bit of a disguise. He will subtly feel out the party on their attitudes, and will try to divert them in directions that serve the Cult’s purposes.</li> <li data-xf-list-type="ul">Gala is a devoted soldier of the Empire, so Bartho is very cautious with what he says around her.</li> <li data-xf-list-type="ul">Bartho’s reward for completing missions around the keep is designed to build trust with the party, so that they are inclined to trust him later.</li> <li data-xf-list-type="ul">Bartho has the use of the utility shed behind the Northrock Apartments. Inside, the party can find a container of red paint stashed in a corner; it matches the graffiti that recently vandalized the Temple of the Platinum Dragon.</li> <li data-xf-list-type="ul">An observant party member might notice hints of red paint on Bartho's clothes or hands the day after the vandalism.</li> </ul><p>2. Last Light Stables: no changes</p><p></p><p>3. Northrock Apartments</p><ul> <li data-xf-list-type="ul">Lenk is a higher ranking cultist, and his “test” is designed to learn what kind of skills the party has…and if they might be open to more ethically grey assignments in the future.</li> <li data-xf-list-type="ul">He ultimately aims to discredit Castellan Winvarle, to be replaced with one Countess Alise von Weber, a powerful cultist who is currently angling for the position back at court in Rexxentrum.</li> <li data-xf-list-type="ul">A hidden panel in the floor of Lenk’s apartment hides his robe, chain bearing the sigil of the Chained Oblivion, and a locked strong box containing 40 platinum pieces in emergency funds (DC 15 to open without the key, which he keeps on him).</li> </ul><p>4. Anvil & Crown Smithy</p><ul> <li data-xf-list-type="ul">Kalenda will purchase used arms at a decent price (¼), if it is in salvageable condition.</li> <li data-xf-list-type="ul">She would love to complete her masterwork, a set of +1 armour or a +1 weapon, if only she had the funds. She requires 300 GP plus the cost of the item to do so. She’s been working on it as a side project, on her own time.</li> </ul><p>5. The Iron Ration Provisioner’s Shop: No changes</p><p></p><p>6. Borderlands Trading Company</p><ul> <li data-xf-list-type="ul">Oleira is now a Firbolg. She sweetens the deal for helping unload by offering a 10% discount on future purchases if the party will occasionally help out when she needs muscle.</li> <li data-xf-list-type="ul">Oleira has doubts about Lenk, having seen him meeting with a hooded figure near the outer gatehouse a few nights back. Plus, he just has a shady vibe as far as she’s concerned, and she’s not shy about telling the party that she “has a sense for such things.”</li> </ul><p>7. The Imperial Reserve</p><ul> <li data-xf-list-type="ul">Quink is not in league with the cultists, but she is cooperating with Lenk to try to discredit Castellan Winvarle, who she considers a self-righteous fool with no understanding of business.</li> <li data-xf-list-type="ul">Increase the reward for stopping the heists to 15 GP/person.</li> <li data-xf-list-type="ul">The fact that the robber was a soldier assigned by the Castellan increases Quink’s low opinion of his competence. If the party returns to Rexxentrum, she will ask them to deliver a letter detailing her thoughts on the matter, taking it to the main branch of the Imperial Reserve. She will offer 200 GP for the service.</li> </ul><p>8. The Lantern Post Inn</p><ul> <li data-xf-list-type="ul">Haldryck is secretly a devotee of The Traveller, considered an illegal cult in the Empire. He keeps a symbol of the Traveller stashed in his drawers, along with a book of satirical poetry he has been writing about the royal court.</li> <li data-xf-list-type="ul">Helping out in the morning can become an ongoing gig with the party, if they want free board.</li> </ul><p>9. The Shield Rest Tavern</p><ul> <li data-xf-list-type="ul">Umbrusk has heard rumours of a strange, dark cult trying to establish itself in the region.</li> <li data-xf-list-type="ul">The other night he saw Lenk and Bartho having a drink together before Bartho left, looking pleased with himself. Umbrusk wondered why the normally snobby Lenk would be socializing with a low ranking soldier like Bartho.</li> <li data-xf-list-type="ul">With all of the soldiers that frequent the Shield Rest, brawls are a semi-regular occurrence. On any given evening, there is a 1 in 6 chance of a fight breaking out. If any of the party helps break it up (using non-lethal damage, of course), Umbrusk will reward each de factor bouncer 5gp and free drinks for the rest of the evening, and they will have advantage on future checks to get information from him.</li> </ul><p>10. Guild House</p><ul> <li data-xf-list-type="ul">Increase the reward to 20gp/person.</li> <li data-xf-list-type="ul">As a supporter of Castellan Winvarle, Guildmaster Torville finds herself at odds with Quink, believing that the banker would risk the stability of the keep for short term profits, where Torville prefers stability and slow expansion.</li> <li data-xf-list-type="ul">If any of the party are members of a recognized guild, they can have comfortable quarters in the Guild Hall for up to a fortnight, free of charge, if they convince Torville that they are here at least partially on business.</li> </ul><p>11. Temple of the Platinum Dragon</p><ul> <li data-xf-list-type="ul">Fazzir is now a burly orc, a veteran of the Crownsguard who lost her right arm in the last war against the Krynn.</li> <li data-xf-list-type="ul">She wants to assume good intentions, but experience has taught her caution. Still, she sees potential in the party and hopes that they will help bring the order that, in her opinion, the region sorely needs.</li> <li data-xf-list-type="ul">Any cleric of one of the officially recognized deities of the Empire can claim free, if basic lodgings at the temple for their stay.</li> <li data-xf-list-type="ul">The graffiti is now the symbol of the Chained Oblivion.</li> </ul><p>12. Inner Gatehouse</p><ul> <li data-xf-list-type="ul">In order to requisition a uniform, a party member must also sign up for short term service to the Crownsguard, as a contracted mercenary. This also entitles them to simple lodgings in the barracks, and pays 10GP per week, doubled if they see combat.</li> <li data-xf-list-type="ul">The “Infiltrating the Guardhouse” quest now pays 10 GP/person.</li> </ul><p>13. Inner Bailey</p><ul> <li data-xf-list-type="ul">Shannik is now of mixed orc and human descent.</li> </ul><p>14. Fortress</p><ul> <li data-xf-list-type="ul">The map quest now rewards 20 GP/person, plus the gemstone</li> <li data-xf-list-type="ul">Castellan Winvarle’s quest now also includes a reward of 100GP/person, as well as an official commendation that, if presented, will lower the DC of any future interactions with Empire officials (that pertain to Empire business).</li> </ul></blockquote><p></p>
[QUOTE="Clint_L, post: 9760639, member: 7035894"] Here's my first draft of the modifications I am making to the Keep section: Borderlands Keep Location: About a half day’s travel northeast of Rockguard Garrison, the Borderlands Keep is the Dwendalian Empire’s farthest outpost in the disputed and largely lawless territory between the Empire, the Krynn Dynasty, and various local factions. It is a large, well-provisioned and established fortress, but while some of its inhabitants are devoted to the Empire and to their mission, others have begun to feel a bit abandoned. The recent loss of Ashguard garrison in the recent war with the Krynn Dynasty has also left the populace a bit on edge, as they cast nervous eyes to the East. Meta Plot: The Cult of the Chained Oblivion is slowly trying to manipulate disaffected factions towards its own purposes, while simultaneously working to infiltrate and subvert the keep. Borderlands Keep Guide 1. Outer Gatehouse [LIST] [*]Bartho has secretly become a recent convert to the Cult of the Chained Oblivion, and his seeming laziness is a bit of a disguise. He will subtly feel out the party on their attitudes, and will try to divert them in directions that serve the Cult’s purposes. [*]Gala is a devoted soldier of the Empire, so Bartho is very cautious with what he says around her. [*]Bartho’s reward for completing missions around the keep is designed to build trust with the party, so that they are inclined to trust him later. [*]Bartho has the use of the utility shed behind the Northrock Apartments. Inside, the party can find a container of red paint stashed in a corner; it matches the graffiti that recently vandalized the Temple of the Platinum Dragon. [*]An observant party member might notice hints of red paint on Bartho's clothes or hands the day after the vandalism. [/LIST] 2. Last Light Stables: no changes 3. Northrock Apartments [LIST] [*]Lenk is a higher ranking cultist, and his “test” is designed to learn what kind of skills the party has…and if they might be open to more ethically grey assignments in the future. [*]He ultimately aims to discredit Castellan Winvarle, to be replaced with one Countess Alise von Weber, a powerful cultist who is currently angling for the position back at court in Rexxentrum. [*]A hidden panel in the floor of Lenk’s apartment hides his robe, chain bearing the sigil of the Chained Oblivion, and a locked strong box containing 40 platinum pieces in emergency funds (DC 15 to open without the key, which he keeps on him). [/LIST] 4. Anvil & Crown Smithy [LIST] [*]Kalenda will purchase used arms at a decent price (¼), if it is in salvageable condition. [*]She would love to complete her masterwork, a set of +1 armour or a +1 weapon, if only she had the funds. She requires 300 GP plus the cost of the item to do so. She’s been working on it as a side project, on her own time. [/LIST] 5. The Iron Ration Provisioner’s Shop: No changes 6. Borderlands Trading Company [LIST] [*]Oleira is now a Firbolg. She sweetens the deal for helping unload by offering a 10% discount on future purchases if the party will occasionally help out when she needs muscle. [*]Oleira has doubts about Lenk, having seen him meeting with a hooded figure near the outer gatehouse a few nights back. Plus, he just has a shady vibe as far as she’s concerned, and she’s not shy about telling the party that she “has a sense for such things.” [/LIST] 7. The Imperial Reserve [LIST] [*]Quink is not in league with the cultists, but she is cooperating with Lenk to try to discredit Castellan Winvarle, who she considers a self-righteous fool with no understanding of business. [*]Increase the reward for stopping the heists to 15 GP/person. [*]The fact that the robber was a soldier assigned by the Castellan increases Quink’s low opinion of his competence. If the party returns to Rexxentrum, she will ask them to deliver a letter detailing her thoughts on the matter, taking it to the main branch of the Imperial Reserve. She will offer 200 GP for the service. [/LIST] 8. The Lantern Post Inn [LIST] [*]Haldryck is secretly a devotee of The Traveller, considered an illegal cult in the Empire. He keeps a symbol of the Traveller stashed in his drawers, along with a book of satirical poetry he has been writing about the royal court. [*]Helping out in the morning can become an ongoing gig with the party, if they want free board. [/LIST] 9. The Shield Rest Tavern [LIST] [*]Umbrusk has heard rumours of a strange, dark cult trying to establish itself in the region. [*]The other night he saw Lenk and Bartho having a drink together before Bartho left, looking pleased with himself. Umbrusk wondered why the normally snobby Lenk would be socializing with a low ranking soldier like Bartho. [*]With all of the soldiers that frequent the Shield Rest, brawls are a semi-regular occurrence. On any given evening, there is a 1 in 6 chance of a fight breaking out. If any of the party helps break it up (using non-lethal damage, of course), Umbrusk will reward each de factor bouncer 5gp and free drinks for the rest of the evening, and they will have advantage on future checks to get information from him. [/LIST] 10. Guild House [LIST] [*]Increase the reward to 20gp/person. [*]As a supporter of Castellan Winvarle, Guildmaster Torville finds herself at odds with Quink, believing that the banker would risk the stability of the keep for short term profits, where Torville prefers stability and slow expansion. [*]If any of the party are members of a recognized guild, they can have comfortable quarters in the Guild Hall for up to a fortnight, free of charge, if they convince Torville that they are here at least partially on business. [/LIST] 11. Temple of the Platinum Dragon [LIST] [*]Fazzir is now a burly orc, a veteran of the Crownsguard who lost her right arm in the last war against the Krynn. [*]She wants to assume good intentions, but experience has taught her caution. Still, she sees potential in the party and hopes that they will help bring the order that, in her opinion, the region sorely needs. [*]Any cleric of one of the officially recognized deities of the Empire can claim free, if basic lodgings at the temple for their stay. [*]The graffiti is now the symbol of the Chained Oblivion. [/LIST] 12. Inner Gatehouse [LIST] [*]In order to requisition a uniform, a party member must also sign up for short term service to the Crownsguard, as a contracted mercenary. This also entitles them to simple lodgings in the barracks, and pays 10GP per week, doubled if they see combat. [*]The “Infiltrating the Guardhouse” quest now pays 10 GP/person. [/LIST] 13. Inner Bailey [LIST] [*]Shannik is now of mixed orc and human descent. [/LIST] 14. Fortress [LIST] [*]The map quest now rewards 20 GP/person, plus the gemstone [*]Castellan Winvarle’s quest now also includes a reward of 100GP/person, as well as an official commendation that, if presented, will lower the DC of any future interactions with Empire officials (that pertain to Empire business). [/LIST] [/QUOTE]
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