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<blockquote data-quote="Clint_L" data-source="post: 9762028" data-attributes="member: 7035894"><p>100% this.</p><p></p><p>Also a teacher, and we know now that every single person is unique in their learning process. Unfortunately, education has traditionally favoured certain kinds of learners and certain kinds of assessments, so that tons of smart and talented people wind up feeling like they're dumb and useless because their strengths aren't being cultivated and their weaknesses are being emphasized. And then we sort them by age instead of aptitudes. This is terrible for many people, terrible on an ethical level, but also terrible economics as you waste a huge amount of your human capital.</p><p></p><p>It's very easy to assume that what worrked for you is what works best for everyone, and a lot of teachers have made this mistake. So have a lot of DMs. It's just not true. Flexibility and adaptability is key, and is what all of the world's best education systems have in common. Don't even get me started on one-size-fits-all, scripted curriculum educational programs, such as the ones politicians in many states in the US forced schools to adapt. Disastrous results.</p><p></p><p>I like how open this starter set is, and how it can work with a lot of different types of learners, via visual aids and so on. And, of course, there's DnD Beyond to enhance it, as well. The generic nature of the adventure makes it dead easy to adapt to the specifics of my world and characters; I'll be posting the rest of my modifications to the setting later, but all I have needed to do is flesh out the bones a bit and it's good to go. Our first game is tomorrow, so we'll see how it works, but I expect that it will be great.</p></blockquote><p></p>
[QUOTE="Clint_L, post: 9762028, member: 7035894"] 100% this. Also a teacher, and we know now that every single person is unique in their learning process. Unfortunately, education has traditionally favoured certain kinds of learners and certain kinds of assessments, so that tons of smart and talented people wind up feeling like they're dumb and useless because their strengths aren't being cultivated and their weaknesses are being emphasized. And then we sort them by age instead of aptitudes. This is terrible for many people, terrible on an ethical level, but also terrible economics as you waste a huge amount of your human capital. It's very easy to assume that what worrked for you is what works best for everyone, and a lot of teachers have made this mistake. So have a lot of DMs. It's just not true. Flexibility and adaptability is key, and is what all of the world's best education systems have in common. Don't even get me started on one-size-fits-all, scripted curriculum educational programs, such as the ones politicians in many states in the US forced schools to adapt. Disastrous results. I like how open this starter set is, and how it can work with a lot of different types of learners, via visual aids and so on. And, of course, there's DnD Beyond to enhance it, as well. The generic nature of the adventure makes it dead easy to adapt to the specifics of my world and characters; I'll be posting the rest of my modifications to the setting later, but all I have needed to do is flesh out the bones a bit and it's good to go. Our first game is tomorrow, so we'll see how it works, but I expect that it will be great. [/QUOTE]
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