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Dungeons & Dragons Teases New Campaign Settings
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<blockquote data-quote="TheSword" data-source="post: 9572535" data-attributes="member: 6879661"><p>Sorry to say this but this conclusion isn’t based on fact.</p><p></p><p>The gods whose divine essence you inherited are dead and gone. This isn’t about their chosen people getting to rule, it’s about those present at the battle being empowered by witnessing that massive continental event that links them to the land. There’s no moral mandate or expectation. There are good regents and wicked regents and everything in between. You can rule the land as you like. You can also be a figurehead where other people pull the strings. You could absolutely run a secular state.</p><p></p><p>Having a bloodline doesn’t give you any authority, it gives you some magical powers. Most blooded scions aren’t regents. If you want to rule a country you need to become a regent through all the normal methods. To be honest there is less hereditary rule in this setting than a lot of others as far as I can tell. If you want to be a ruler and don’t have a bloodline you can acquire one.</p><p></p><p>Your analogy with Slavery doesn’t track. Slavery is an abomination which has rightly been excised as far as it can be from society. Whereas, I, and some half a billion other people live in a monarchy. Whether I agree with it not, I can acknowledge it isn’t an evil of the same scale as slavery. I don’t believe the majority of people would be bothered by such a thing.</p><p></p><p>As an aside, my first Birthright campaign was with a group of PCs who were present during a coup and were involved in helping the wounded regent escape. He knew he was dying and split his powers and regency between the unblooded PCs granting them bloodlines. The campaign was about them trying to gain the kingdom they had a mystical connection with from the wicked de facto ruler that performed the coup. It worked very well.</p></blockquote><p></p>
[QUOTE="TheSword, post: 9572535, member: 6879661"] Sorry to say this but this conclusion isn’t based on fact. The gods whose divine essence you inherited are dead and gone. This isn’t about their chosen people getting to rule, it’s about those present at the battle being empowered by witnessing that massive continental event that links them to the land. There’s no moral mandate or expectation. There are good regents and wicked regents and everything in between. You can rule the land as you like. You can also be a figurehead where other people pull the strings. You could absolutely run a secular state. Having a bloodline doesn’t give you any authority, it gives you some magical powers. Most blooded scions aren’t regents. If you want to rule a country you need to become a regent through all the normal methods. To be honest there is less hereditary rule in this setting than a lot of others as far as I can tell. If you want to be a ruler and don’t have a bloodline you can acquire one. Your analogy with Slavery doesn’t track. Slavery is an abomination which has rightly been excised as far as it can be from society. Whereas, I, and some half a billion other people live in a monarchy. Whether I agree with it not, I can acknowledge it isn’t an evil of the same scale as slavery. I don’t believe the majority of people would be bothered by such a thing. As an aside, my first Birthright campaign was with a group of PCs who were present during a coup and were involved in helping the wounded regent escape. He knew he was dying and split his powers and regency between the unblooded PCs granting them bloodlines. The campaign was about them trying to gain the kingdom they had a mystical connection with from the wicked de facto ruler that performed the coup. It worked very well. [/QUOTE]
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