Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Dungeons & Dragons: Warlock Video Game Announced by Invoke Studios
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pukunui" data-source="post: 9818474" data-attributes="member: 54629"><p>That's what I thought, but there's something going on that's making the game not work right for me. The only other game I've experienced stuttering with on this PC was <em>AC: Odyssey</em>, and the stuttering only started happening long after I'd beaten the game and was just pottering around doing post-game stuff. (IIRC a DirectX update messed it up.)</p><p></p><p>With Veilguard, I was able to play it smoothly for one day before the stuttering started, and I haven't been able to get the stuttering to stop since, no matter what I've tried (and I've tried pretty much everything at this point).</p><p></p><p></p><p>I never put much stock into "the promise of decisions having long-term impact that carry over to the later games". Like, it's a neat idea, but eventually it was going to become too unwieldy with too many different possibilities. I'm not surprised they ditched it for Veilguard. Plus, the game takes place entirely in northern Thedas, whereas the first three games took place entirely in southern Thedas, so there's that as well.</p><p></p><p>I don't really mind that each game plays differently. I love DA for the lore and the metaplot, and I've yet to be disappointed on that front.</p><p></p><p>Rook reminds me a lot of Hawke. The fact that Rook can have different backgrounds with the different factions reminds me of the various origins in DA:O.</p><p></p><p>One thing that's been consistent throughout the series is how your character's surname is always locked in.</p><p></p><p>I think it's an <em>excellent </em>Dragon Age game. It builds on what's come before, making the blight and darkspawn scarier than ever before. We finally get to <em>see </em>places like the Tevinter Imperium, Arlathan Forest, Weisshaupt and the Anderfels, Antiva, Rivain, and all those places we've only read about in the previous games. The overall metaplots relating to the elves, the Qunari, and all that are building to satisfying conclusions (so far - I haven't finished the game yet - just doing the Siege of Weisshaupt now).</p><p></p><p>Stuttering aside, the only thing I dislike about Veilguard is having to visit so many different merchants to sell valuables and upgrade faction strength. It feels a bit like I'm running errands. (Like finding the dwarf's lost nug in Orzammar ....)</p></blockquote><p></p>
[QUOTE="pukunui, post: 9818474, member: 54629"] That's what I thought, but there's something going on that's making the game not work right for me. The only other game I've experienced stuttering with on this PC was [I]AC: Odyssey[/I], and the stuttering only started happening long after I'd beaten the game and was just pottering around doing post-game stuff. (IIRC a DirectX update messed it up.) With Veilguard, I was able to play it smoothly for one day before the stuttering started, and I haven't been able to get the stuttering to stop since, no matter what I've tried (and I've tried pretty much everything at this point). I never put much stock into "the promise of decisions having long-term impact that carry over to the later games". Like, it's a neat idea, but eventually it was going to become too unwieldy with too many different possibilities. I'm not surprised they ditched it for Veilguard. Plus, the game takes place entirely in northern Thedas, whereas the first three games took place entirely in southern Thedas, so there's that as well. I don't really mind that each game plays differently. I love DA for the lore and the metaplot, and I've yet to be disappointed on that front. Rook reminds me a lot of Hawke. The fact that Rook can have different backgrounds with the different factions reminds me of the various origins in DA:O. One thing that's been consistent throughout the series is how your character's surname is always locked in. I think it's an [I]excellent [/I]Dragon Age game. It builds on what's come before, making the blight and darkspawn scarier than ever before. We finally get to [I]see [/I]places like the Tevinter Imperium, Arlathan Forest, Weisshaupt and the Anderfels, Antiva, Rivain, and all those places we've only read about in the previous games. The overall metaplots relating to the elves, the Qunari, and all that are building to satisfying conclusions (so far - I haven't finished the game yet - just doing the Siege of Weisshaupt now). Stuttering aside, the only thing I dislike about Veilguard is having to visit so many different merchants to sell valuables and upgrade faction strength. It feels a bit like I'm running errands. (Like finding the dwarf's lost nug in Orzammar ....) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Dungeons & Dragons: Warlock Video Game Announced by Invoke Studios
Top