Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Dungeons & Dragons: Warlock Video Game Announced by Invoke Studios
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ruin Explorer" data-source="post: 9859354" data-attributes="member: 18"><p>They were never a "scrappy indie". Bioware was an AAA company (for the time) since day 1, and Bioware was owned by EA for the vast majority of the time it put out what you call "legendary RPGs".</p><p></p><p>Further, those people didn't quite when things "got too corporate", they quit when the games started failing, by and large.</p><p></p><p>Except the two doctors who started Bioware - they quit because they had a ton of money and were never obsessed with making videogames (indeed, IIRC Bioware not founded explicitly to make videogames but rather to make a piece of medical software, but they all then decided to make a game). One of them I know wanted to primarily run a microbrewery not make games. That's pretty common - one of the founders of CDPR, despite games making bazillions and being their own publisher and so on, quit because he didn't really want to make game, he wanted to run his loss-making restaurant on the millions he'd made making games!</p><p></p><p>So let's not over-mythologise this.</p><p></p><p>Also re:</p><p></p><p>You could say the same about basically every long-lived company except Bethesda Game Studios.</p><p></p><p>Like, look at Blizzard - almost no-one who founded Blizzard or came up with the big games or w/e is still there. They've pretty much all quit. But is Blizzard getting worse? No. Blizzard is getting better. WoW improved quite a lot after the sex abuse scandals and so on came out, because it seems a lot of the creeps were kind of holding back a newer generation. Diablo 4 is on a steady trajectory of improvement. It's not for everyone but it's clearly succeeding and undeniably getting better at being the kind of game it is. Overwatch has had some issues over the years, but is pretty much universally agreed to be in a really good place right now, adding a bunch of new character, 6v6 is back, etc. etc.</p><p></p><p>Whereas look at Bethesda Game Studios - almost everyone at the top of BGS, Todd Howard, Emil Pagliarulo etc. has been there for 20+ years, and indeed we know that's true of senior positions within BGS generally - the same people are at the top working on Elder Scrolls 6 as were on Oblivion and Fallout 3.</p><p></p><p>But their quality of output has pretty steadily declined (or at best remained static whilst others improve - I'd argue declined though, as they lost the ability to self-edit). Many people see the peak as Morrowind. Some might see it as Skyrim. But FO4 was clearly much worse written, and much full of itself and confused about what kind of game it was than previous ones, and Starfield took most of a decade, but was bland, bloated with generic, forgettable "content" and so wildly outdated in virtually every way that it felt like an HD remake of a game from, well, 15 years ago. And not in a good way!</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9859354, member: 18"] They were never a "scrappy indie". Bioware was an AAA company (for the time) since day 1, and Bioware was owned by EA for the vast majority of the time it put out what you call "legendary RPGs". Further, those people didn't quite when things "got too corporate", they quit when the games started failing, by and large. Except the two doctors who started Bioware - they quit because they had a ton of money and were never obsessed with making videogames (indeed, IIRC Bioware not founded explicitly to make videogames but rather to make a piece of medical software, but they all then decided to make a game). One of them I know wanted to primarily run a microbrewery not make games. That's pretty common - one of the founders of CDPR, despite games making bazillions and being their own publisher and so on, quit because he didn't really want to make game, he wanted to run his loss-making restaurant on the millions he'd made making games! So let's not over-mythologise this. Also re: You could say the same about basically every long-lived company except Bethesda Game Studios. Like, look at Blizzard - almost no-one who founded Blizzard or came up with the big games or w/e is still there. They've pretty much all quit. But is Blizzard getting worse? No. Blizzard is getting better. WoW improved quite a lot after the sex abuse scandals and so on came out, because it seems a lot of the creeps were kind of holding back a newer generation. Diablo 4 is on a steady trajectory of improvement. It's not for everyone but it's clearly succeeding and undeniably getting better at being the kind of game it is. Overwatch has had some issues over the years, but is pretty much universally agreed to be in a really good place right now, adding a bunch of new character, 6v6 is back, etc. etc. Whereas look at Bethesda Game Studios - almost everyone at the top of BGS, Todd Howard, Emil Pagliarulo etc. has been there for 20+ years, and indeed we know that's true of senior positions within BGS generally - the same people are at the top working on Elder Scrolls 6 as were on Oblivion and Fallout 3. But their quality of output has pretty steadily declined (or at best remained static whilst others improve - I'd argue declined though, as they lost the ability to self-edit). Many people see the peak as Morrowind. Some might see it as Skyrim. But FO4 was clearly much worse written, and much full of itself and confused about what kind of game it was than previous ones, and Starfield took most of a decade, but was bland, bloated with generic, forgettable "content" and so wildly outdated in virtually every way that it felt like an HD remake of a game from, well, 15 years ago. And not in a good way! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Dungeons & Dragons: Warlock Video Game Announced by Invoke Studios
Top