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Dungeons & Dragons Will Announce New Products at Gen Con, Modules Returning to Game
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<blockquote data-quote="Reynard" data-source="post: 9879594" data-attributes="member: 467"><p>I wonder at what point that existing foundation and familiarity becomes more of a liability than a benefit. Obviously only WotC knows, but I would be very curious to know how the different TSR products (Spelljammer, Planescape, Darksun and Ravenloft) did with respect to one another and what, if any, connections could be drawn to the degree each was or was not reimagined for modern audiences. I know some folks were very upset with the Ravenlift changes (von Richtens, not Strahd). Many other folks just seemed to be disappointed in most of the TSR products for one reason or another.</p><p></p><p>But I am fully aware of my biases: I think it is crazy that we haven't had a legitimately new D&D setting in at least 15 years (depending on if you count Nentir Vale as a new setting). Every time folks get excited at yet another rehash of an old setting I die a little inside.</p></blockquote><p></p>
[QUOTE="Reynard, post: 9879594, member: 467"] I wonder at what point that existing foundation and familiarity becomes more of a liability than a benefit. Obviously only WotC knows, but I would be very curious to know how the different TSR products (Spelljammer, Planescape, Darksun and Ravenloft) did with respect to one another and what, if any, connections could be drawn to the degree each was or was not reimagined for modern audiences. I know some folks were very upset with the Ravenlift changes (von Richtens, not Strahd). Many other folks just seemed to be disappointed in most of the TSR products for one reason or another. But I am fully aware of my biases: I think it is crazy that we haven't had a legitimately new D&D setting in at least 15 years (depending on if you count Nentir Vale as a new setting). Every time folks get excited at yet another rehash of an old setting I die a little inside. [/QUOTE]
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Dungeons & Dragons Will Announce New Products at Gen Con, Modules Returning to Game
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