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Dungeons of Dread Preview 3: Templates
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<blockquote data-quote="Irda Ranger" data-source="post: 4050171" data-attributes="member: 1003"><p>Huh. I think it's interesting that the "over two-dozen" templates 4E comes with is in the DMG, not the MM. Was that a page-count thing do you think, or something else?</p><p></p><p>Also, the drafting suggests that all templates (not just the two detailed here) transform a normal monster into an elite monster. Very intriguing. What that means to me is that templates are not designed to be "power neutral", giving powers with one hand while taking away with the other, but rather "additive only". That's a theme it seems in 4E design, similar to races and classes. You only "get" stuff by taking a race or class, not lose anything.</p><p></p><p>Hmmm. And "Vampire Lord" is a "late Paragon or Epic" template. Can we assume there is also a "Vampire Spawn" or "Just Plain Vampire" template that makes an elite foe for Heroic and early Paragon levels?</p><p></p><p>Also, that seems like good news about negative levels. A simpler "-4 to all attacks and damage" (or whatever) is a lot easier to track than losing levels.</p></blockquote><p></p>
[QUOTE="Irda Ranger, post: 4050171, member: 1003"] Huh. I think it's interesting that the "over two-dozen" templates 4E comes with is in the DMG, not the MM. Was that a page-count thing do you think, or something else? Also, the drafting suggests that all templates (not just the two detailed here) transform a normal monster into an elite monster. Very intriguing. What that means to me is that templates are not designed to be "power neutral", giving powers with one hand while taking away with the other, but rather "additive only". That's a theme it seems in 4E design, similar to races and classes. You only "get" stuff by taking a race or class, not lose anything. Hmmm. And "Vampire Lord" is a "late Paragon or Epic" template. Can we assume there is also a "Vampire Spawn" or "Just Plain Vampire" template that makes an elite foe for Heroic and early Paragon levels? Also, that seems like good news about negative levels. A simpler "-4 to all attacks and damage" (or whatever) is a lot easier to track than losing levels. [/QUOTE]
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