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<blockquote data-quote="The Shaman" data-source="post: 5509233" data-attributes="member: 26473"><p>As large as practicable.I wouldn't call it worrying <em>per se</em>, but I find when I think about the purposes of why a particular subterranean space is built, and particularly how that space was <em>re</em>purposed over time, it opens up all sorts of interesting ideas for everything from hazards and traps to encounters and treasure.</p><p></p><p>Frex, for the megadungeon notes I fiddle with from time to time, I figured out how to have a water system that would make things like fountains function long after the builders were gone, and what would happen if sections of the water system stopped working over time. <em>Voila!</em> Now I've got working fountains and pools in some places, broken fountains and empty pools in others, and spaces which collapsed or flooded as a result of the system breaking down; I also have a piping system which provides conduits between rooms and levels allowing small monsters (or adventurers) to move around the dungeon.</p></blockquote><p></p>
[QUOTE="The Shaman, post: 5509233, member: 26473"] As large as practicable.I wouldn't call it worrying [i]per se[/i], but I find when I think about the purposes of why a particular subterranean space is built, and particularly how that space was [I]re[/I]purposed over time, it opens up all sorts of interesting ideas for everything from hazards and traps to encounters and treasure. Frex, for the megadungeon notes I fiddle with from time to time, I figured out how to have a water system that would make things like fountains function long after the builders were gone, and what would happen if sections of the water system stopped working over time. [i]Voila![/i] Now I've got working fountains and pools in some places, broken fountains and empty pools in others, and spaces which collapsed or flooded as a result of the system breaking down; I also have a piping system which provides conduits between rooms and levels allowing small monsters (or adventurers) to move around the dungeon. [/QUOTE]
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