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DungeonScape (formerly known as Morningstar)
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<blockquote data-quote="Poet22" data-source="post: 6363171" data-attributes="member: 5941"><p><strong>I'm impressed</strong></p><p></p><p>I had a chance at GenCon to see Dungeonscape twice and for the first time with a D&D related character manager, I am impressed. It covers both character creation and character management during play with not only great ease but also through a modern interface that will work well on phones, tablets, laptops, and desktop computers. It works perfectly with the new rules. And here's another example of why we can trust them: they repeated over and over again that they do NOT want this tool to get in the way of the human interaction of role-playing face to face around a table. No, you will NOT be able to hit a button on your screen and automatically take damage off a monster. This is NOT a video game! </p><p></p><p>The first release is the Player implementation for character creation and management. It should be available in a month.</p><p></p><p>The second release is the DM implementation, which should be ready by December. It will allow you to manage a campaign, adventure, and session. For example, a DM will be able to have a digital version of an adventure with all kinds of embedded images, maps, and full text that is not only searchable able to be bookmarked, but you can even select passages and share them with your players. More exciting, the DM will "invite" a group of players via email to a session, which will allow everyone around the table to communicate with each other info like initiative and basic stats, as well as send in game secret messages to each other! This includes the DM! </p><p></p><p>The third release will be the "forge" implementation next year for content creation, sharing, and even for sale.</p><p></p><p>Finally, the BIG reason why this company was chosen in the first place was their software for selling, storing, reading, and interacting with digital texts. I saw a "bookshelf" with the Player's Handbook and Hoard of the Dragon Queen, as well as several Encounter adventures, all with full text, art, and interactivity. Very cool!</p><p></p><p>These guys are SERIOUS programmers who have worked on other major digital properties. I think it is finally going to be an electronic aid that matches the system.</p></blockquote><p></p>
[QUOTE="Poet22, post: 6363171, member: 5941"] [b]I'm impressed[/b] I had a chance at GenCon to see Dungeonscape twice and for the first time with a D&D related character manager, I am impressed. It covers both character creation and character management during play with not only great ease but also through a modern interface that will work well on phones, tablets, laptops, and desktop computers. It works perfectly with the new rules. And here's another example of why we can trust them: they repeated over and over again that they do NOT want this tool to get in the way of the human interaction of role-playing face to face around a table. No, you will NOT be able to hit a button on your screen and automatically take damage off a monster. This is NOT a video game! The first release is the Player implementation for character creation and management. It should be available in a month. The second release is the DM implementation, which should be ready by December. It will allow you to manage a campaign, adventure, and session. For example, a DM will be able to have a digital version of an adventure with all kinds of embedded images, maps, and full text that is not only searchable able to be bookmarked, but you can even select passages and share them with your players. More exciting, the DM will "invite" a group of players via email to a session, which will allow everyone around the table to communicate with each other info like initiative and basic stats, as well as send in game secret messages to each other! This includes the DM! The third release will be the "forge" implementation next year for content creation, sharing, and even for sale. Finally, the BIG reason why this company was chosen in the first place was their software for selling, storing, reading, and interacting with digital texts. I saw a "bookshelf" with the Player's Handbook and Hoard of the Dragon Queen, as well as several Encounter adventures, all with full text, art, and interactivity. Very cool! These guys are SERIOUS programmers who have worked on other major digital properties. I think it is finally going to be an electronic aid that matches the system. [/QUOTE]
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