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Dunjinni - experiences?
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<blockquote data-quote="Micah" data-source="post: 1789812" data-attributes="member: 16412"><p>Dundjinni can be used for black and white maps in a couple of different ways.</p><p></p><p>You can print out on a b/w laser printer - although I will admit the images are a bit dark for my taste.</p><p></p><p>You can choose to map by just placing in building outlines and leaving the floors blank except for the grid. You can even choose to use black or gray scale colors instead of the textures if you wish. That type of a map would be very quick and easy to do in the program. And it would definitely save on ink - if you really aren't concerned about having pretty pictures. Not to mention you'd never have to buy an art-pack.</p><p></p><p>Of course a battlemap, wet erase markers, and a ruler could probably do what you want, and then you wouldn't have to pay for the paper costs either.</p><p></p><p>I don't know that I'd recommend the program for someone who didn't care about pretty pictures. That kinda is the point of the program in some ways.</p><p></p><p>On the other hand if it's just the ink costs that are keeping you back, consider that there are several ways to use the program. You can stay away from fullscale full color battlemaps in favor of the printed overview. It takes 16 sheets of paper and scales them down to one. These can be used for:</p><p></p><ul> <li data-xf-list-type="ul">player reference sheets</li> <li data-xf-list-type="ul">DM notes</li> <li data-xf-list-type="ul">roleplay situations</li> </ul><p></p><p>For instance - the Severed Oath has a four part map of a city where most encounters are not something you'd need a battlemap for. I've printed the map off in the smaller overview scale and now have a nice 4 page poster. I can't see printing the thing off on the battle scale - that would be bigger than the room I play in and just would not be worth the ink. </p><p></p><p>I personally like the combination of overview maps, with occasional sites, big battles, an interesting room etc. done as a battlemap to make a session stand out. </p><p></p><p>And I've seen a growing number of users working with computer projection systems with their game tables - no ink costs, no paper costs, just equipment costs, gulp! Maybe someday I'll head that route, but for now the $60 for the program pales in comparison to a projector.</p></blockquote><p></p>
[QUOTE="Micah, post: 1789812, member: 16412"] Dundjinni can be used for black and white maps in a couple of different ways. You can print out on a b/w laser printer - although I will admit the images are a bit dark for my taste. You can choose to map by just placing in building outlines and leaving the floors blank except for the grid. You can even choose to use black or gray scale colors instead of the textures if you wish. That type of a map would be very quick and easy to do in the program. And it would definitely save on ink - if you really aren't concerned about having pretty pictures. Not to mention you'd never have to buy an art-pack. Of course a battlemap, wet erase markers, and a ruler could probably do what you want, and then you wouldn't have to pay for the paper costs either. I don't know that I'd recommend the program for someone who didn't care about pretty pictures. That kinda is the point of the program in some ways. On the other hand if it's just the ink costs that are keeping you back, consider that there are several ways to use the program. You can stay away from fullscale full color battlemaps in favor of the printed overview. It takes 16 sheets of paper and scales them down to one. These can be used for: [list] [*]player reference sheets [*]DM notes [*]roleplay situations [/list] For instance - the Severed Oath has a four part map of a city where most encounters are not something you'd need a battlemap for. I've printed the map off in the smaller overview scale and now have a nice 4 page poster. I can't see printing the thing off on the battle scale - that would be bigger than the room I play in and just would not be worth the ink. I personally like the combination of overview maps, with occasional sites, big battles, an interesting room etc. done as a battlemap to make a session stand out. And I've seen a growing number of users working with computer projection systems with their game tables - no ink costs, no paper costs, just equipment costs, gulp! Maybe someday I'll head that route, but for now the $60 for the program pales in comparison to a projector. [/QUOTE]
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