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<blockquote data-quote="Remathilis" data-source="post: 6499937" data-attributes="member: 7635"><p>The fix is simple: only allow them additional choices OFF THEIR CLASS SKILL LIST. </p><p></p><p>You make a Half-orc Barbarian (Soldier). He has 5 skills. He gets intimidate for free (half-orc). He then gets Athletics and Intimidate (again) for free (Soldier). Since he already has Intimidate, he gets an extra choice off the Barbarian List. He can now select three additional skills off of his class list; (Say, Perception, Survival, Animal Handling). He couldn't use his cross-over skill (Intimidate) to select Arcana since its not on his class skill list. </p><p></p><p>If he gets it later due to a class feature, he gets another choice off his class list. When he's out of class-list skills, he can then pick something off his class list. (In the barbarian's case, his SEVENTH Skill choice could be Arcana). If he multi-classes, he gets his choice off whatever class skill list granted him the bonus (a barbarian/rogue who gains deception for being an assassin could select a skill of the rogue list, not the barbarian list). </p><p></p><p>It hinges of course on doing skills race/backgorund/class order, but it keeps the flavor of the class.</p><p></p><p>Of course, tools are a different kettle of fish. I think I'll default to the "pick anything" model since only one set of tools (thieves tools) is useful beyond fluff. Ditto Languages.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 6499937, member: 7635"] The fix is simple: only allow them additional choices OFF THEIR CLASS SKILL LIST. You make a Half-orc Barbarian (Soldier). He has 5 skills. He gets intimidate for free (half-orc). He then gets Athletics and Intimidate (again) for free (Soldier). Since he already has Intimidate, he gets an extra choice off the Barbarian List. He can now select three additional skills off of his class list; (Say, Perception, Survival, Animal Handling). He couldn't use his cross-over skill (Intimidate) to select Arcana since its not on his class skill list. If he gets it later due to a class feature, he gets another choice off his class list. When he's out of class-list skills, he can then pick something off his class list. (In the barbarian's case, his SEVENTH Skill choice could be Arcana). If he multi-classes, he gets his choice off whatever class skill list granted him the bonus (a barbarian/rogue who gains deception for being an assassin could select a skill of the rogue list, not the barbarian list). It hinges of course on doing skills race/backgorund/class order, but it keeps the flavor of the class. Of course, tools are a different kettle of fish. I think I'll default to the "pick anything" model since only one set of tools (thieves tools) is useful beyond fluff. Ditto Languages. [/QUOTE]
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