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<blockquote data-quote="Kobold Stew" data-source="post: 6501228" data-attributes="member: 23484"><p>Actually, as has been discussed, what's spelled out in the rules is the exact reverse of this. </p><p></p><p>I think we're all fine that at level 1, that everyone gets what they get and proficiencies are spread as efficiently as they can be. </p><p></p><p>After that, however, is not the case. Let's take an example with proficiencies:</p><p></p><p><em>When a trickster cleric multiclasses into fighter, no one argues that because the cleric already has proficiency in light and medium armour, they get to take the armour proficiencies gained from becoming a fighter (also light and medium) and can "trade them in" and get heavy armour proficiency. No -- the armour proficiencies overlap, and the cleric multi classing into fighter gets less than the wizard multiclassing into fighter. </em></p><p></p><p>Another example: <em>a rogue multiclasses into warlock, and so gets proficiency in all simple weapons. Though the character already is proficient in simple weapons, there is no sense that the warlock can now choose to be proficient in martial weapons instead.</em></p><p></p><p>That seems straightforward. Another example, this time with a spell (to show that the principle is not restricted to proficiencies): <em>A wizard with the light cantrip multiclasses into cleric, and becomes a light cleric. That person does not gain a free cantrip: though the class gives proficiency in the light cantrip, it does not default to another choice.</em></p><p></p><p>Given examples like these (that could be multiplied), the burden, I suggest, is to explain why tool and skill proficiencies work differently than armour proficiencies, weapon proficiencies, and other class abilities including spells. The situation won't happen very often, and I agree that most tables will probably let it roll. But the consistent answer is (I suggest) the narrow reading in the OP. </p><p></p><p>Here are some examples to think with:</p><p>1. An orphan fighter 5 (who is proficient in thieves' tools) multiclasses into rogue. Does he get to reassign the tool proficiency to navigator's tools (or some other tool proficiency), and if so, why?</p><p></p><p>2. A charlatan rogue hits level 3 and becomes an assassin. Does she get to choose a free tool proficiency since she already has proficiency with the disguise kit? </p><p></p><p>My sense is no in both cases, and that's based on analogy with the way other proficiencies work after first level.</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 6501228, member: 23484"] Actually, as has been discussed, what's spelled out in the rules is the exact reverse of this. I think we're all fine that at level 1, that everyone gets what they get and proficiencies are spread as efficiently as they can be. After that, however, is not the case. Let's take an example with proficiencies: [i]When a trickster cleric multiclasses into fighter, no one argues that because the cleric already has proficiency in light and medium armour, they get to take the armour proficiencies gained from becoming a fighter (also light and medium) and can "trade them in" and get heavy armour proficiency. No -- the armour proficiencies overlap, and the cleric multi classing into fighter gets less than the wizard multiclassing into fighter. [/i] Another example: [i]a rogue multiclasses into warlock, and so gets proficiency in all simple weapons. Though the character already is proficient in simple weapons, there is no sense that the warlock can now choose to be proficient in martial weapons instead.[/i] That seems straightforward. Another example, this time with a spell (to show that the principle is not restricted to proficiencies): [i]A wizard with the light cantrip multiclasses into cleric, and becomes a light cleric. That person does not gain a free cantrip: though the class gives proficiency in the light cantrip, it does not default to another choice.[/i] Given examples like these (that could be multiplied), the burden, I suggest, is to explain why tool and skill proficiencies work differently than armour proficiencies, weapon proficiencies, and other class abilities including spells. The situation won't happen very often, and I agree that most tables will probably let it roll. But the consistent answer is (I suggest) the narrow reading in the OP. Here are some examples to think with: 1. An orphan fighter 5 (who is proficient in thieves' tools) multiclasses into rogue. Does he get to reassign the tool proficiency to navigator's tools (or some other tool proficiency), and if so, why? 2. A charlatan rogue hits level 3 and becomes an assassin. Does she get to choose a free tool proficiency since she already has proficiency with the disguise kit? My sense is no in both cases, and that's based on analogy with the way other proficiencies work after first level. [/QUOTE]
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