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General Tabletop Discussion
*Dungeons & Dragons
Durable Feat is weak, Healer feat is too strong
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<blockquote data-quote="doctorbadwolf" data-source="post: 7620777" data-attributes="member: 6704184"><p>Eh, I think you're exaggerating the case, as the very, very, least. </p><p></p><p>The player declares an action, and the system describes various methods of resolution, depending on the sort of action being declared. If it's an attack, you roll initiative and go from there. If it's an attempt to find your way past a guard, the system tells the DM to pick the most appropriate Ability Score based on the broad methodology of the attempt, and the PHB has examples of the types of activities that fall under each one. If the character has a relevant proficiency, they add that to the roll. either way, they then roll a d20, add ability score and potentially proficiency bonus, and compare it to either a DC set based on the guidelines on Easy, Hard, etc DCs, or against a passive score of the NPC, or an ability contest, depending on how directly your attempt to get past the guard interacts with said guard. </p><p></p><p>It's fairly inaccurate to claim that all of that is just the DM as the game. There's rather a lot of system, in that.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7620777, member: 6704184"] Eh, I think you're exaggerating the case, as the very, very, least. The player declares an action, and the system describes various methods of resolution, depending on the sort of action being declared. If it's an attack, you roll initiative and go from there. If it's an attempt to find your way past a guard, the system tells the DM to pick the most appropriate Ability Score based on the broad methodology of the attempt, and the PHB has examples of the types of activities that fall under each one. If the character has a relevant proficiency, they add that to the roll. either way, they then roll a d20, add ability score and potentially proficiency bonus, and compare it to either a DC set based on the guidelines on Easy, Hard, etc DCs, or against a passive score of the NPC, or an ability contest, depending on how directly your attempt to get past the guard interacts with said guard. It's fairly inaccurate to claim that all of that is just the DM as the game. There's rather a lot of system, in that. [/QUOTE]
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Durable Feat is weak, Healer feat is too strong
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