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Durable or Improved Rageblood Vigor
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<blockquote data-quote="lonebrendan" data-source="post: 5292650" data-attributes="member: 65359"><p>darkadelphia, </p><p>I'm definitely in agreement with your thoughts. I have heard the next areas in Siege are even longer without rest too. The DM is pretty new maybe he will learn his lesson for scaling encounters, or maybe he's just used to playing Descent: Journeys in the Dark, and has a sadistic PC killing mentality.</p><p></p><p></p><p>UngeheuerLich</p><p>I made the secondary for the barbarian dex. This way he can stay in hide armor and still have a decent AC. At fourth level this will be at 19 (no magic armor just yet). It really seems like, unlike 3.5 where everyone needed as much con as possible, 4e made it way less important; only starting HP and surges. With this brokensauce background why spend precious points in the point buy to get yourself a 14 Con, and two more surges. Feats are numerous and cheap, like durable.</p></blockquote><p></p>
[QUOTE="lonebrendan, post: 5292650, member: 65359"] darkadelphia, I'm definitely in agreement with your thoughts. I have heard the next areas in Siege are even longer without rest too. The DM is pretty new maybe he will learn his lesson for scaling encounters, or maybe he's just used to playing Descent: Journeys in the Dark, and has a sadistic PC killing mentality. UngeheuerLich I made the secondary for the barbarian dex. This way he can stay in hide armor and still have a decent AC. At fourth level this will be at 19 (no magic armor just yet). It really seems like, unlike 3.5 where everyone needed as much con as possible, 4e made it way less important; only starting HP and surges. With this brokensauce background why spend precious points in the point buy to get yourself a 14 Con, and two more surges. Feats are numerous and cheap, like durable. [/QUOTE]
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Durable or Improved Rageblood Vigor
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