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Durn's War of Fire and Ice Campaign Discussion
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<blockquote data-quote="Daern" data-source="post: 4968213" data-attributes="member: 81800"><p>Hi, I am about to begin a new 4e campaign and I have decided to try running WotBS. I will post write-ups here as I do them. I would also like to discuss various modifications people have done to iron out the kinks/shine a light on the best parts. For instance, I understand the Restless Dead encounter is problematic so I am thinking of dropping that. (I am running a prologue session to introduce the setting and characters, which will give me leeway to drop extraneous encounters.)</p><p>Since I won't start "Scouring" for another week or two, I thought I'd post a version of Torrent I made with the DMG2 companion rules. I think I'll make simplified versions like this of all the NPCs. </p><p>Any input is welcome!</p><p>Cheers</p><p></p><p> <strong><span style="font-family: 'Cochin'">Ahleena of the Torrents</span></strong></p><p> <span style="font-family: 'Cochin'">Level 2 Controller (Leader) Initiative +1; Senses Perception +4 Speed 5</span></p><p> <span style="font-family: 'Cochin'">HP 30 Bloodied 15 AC 17; Fortitude 15, Reflex 15, Will 15 Healing Surges: 9 at 7hp</span></p><p> </p><p> <span style="font-family: 'Cochin'">Mace: (std; at-will) +8 vs. AC; 1d8+3 damage. </span></p><p> <span style="font-family: 'Cochin'">Tidal Force (std; at-will) Divine, Force, Ranged 10; +7 vs. Reflex; 1d8+5 force damage </span></p><p> <span style="font-family: 'Symbol'">·</span><span style="font-family: 'Cochin'">one ally Torrent can see may shift 3 squares as a free action. </span></p><p> <span style="font-family: 'Times'">Crashing Wave (std; enc) * Divine, Mace +8 vs. AC; 1d8+3 damage</span></p><p> <span style="font-family: 'Symbol'">·</span><span style="font-family: 'Times'">the target is dazed until the end of Torrent’s next turn.</span></p><p> <span style="font-family: 'Cochin'">Ocean Shield (std; daily) * Divine Close Burst 5; </span></p><p> <span style="font-family: 'Symbol'">·</span><span style="font-family: 'Cochin'">all allies in burst gain a +2 power bonus to AC until the end of the encounter. </span></p><p> <span style="font-family: 'Times'">Healing Word (minor; 2/enc [1/rd]) * Divine, Healing Ranged 5; </span></p><p> <span style="font-family: 'Symbol'">·</span><span style="font-family: 'Times'">the target spends a healing surge +3 hp. </span></p><p> </p><p> <span style="font-family: 'Times'">Alignment Good; Languages</span><span style="font-family: 'Cochin'"> Common; Skills Athletics +7, Diplomacy +7, Heal +9, Religion +6 </span></p><p> <span style="font-family: 'Cochin'">Str 15 (+3) Dex 10 (+1) Wis 16 (+4) Con 13 (+2) Int 11 (+1) Cha 13 (+2) </span></p><p> <span style="font-family: 'Cochin'">Equipment: mace, small shield, chainmail armor, +2 Amulet of the Lady of the Lake (The Kraken)</span></p></blockquote><p></p>
[QUOTE="Daern, post: 4968213, member: 81800"] Hi, I am about to begin a new 4e campaign and I have decided to try running WotBS. I will post write-ups here as I do them. I would also like to discuss various modifications people have done to iron out the kinks/shine a light on the best parts. For instance, I understand the Restless Dead encounter is problematic so I am thinking of dropping that. (I am running a prologue session to introduce the setting and characters, which will give me leeway to drop extraneous encounters.) Since I won't start "Scouring" for another week or two, I thought I'd post a version of Torrent I made with the DMG2 companion rules. I think I'll make simplified versions like this of all the NPCs. Any input is welcome! Cheers [B][FONT=Cochin]Ahleena of the Torrents[/FONT][/B] [FONT=Cochin]Level 2 Controller (Leader) Initiative +1; Senses Perception +4 Speed 5[/FONT] [FONT=Cochin]HP 30 Bloodied 15 AC 17; Fortitude 15, Reflex 15, Will 15 Healing Surges: 9 at 7hp[/FONT] [FONT=Cochin]Mace: (std; at-will) +8 vs. AC; 1d8+3 damage. [/FONT] [FONT=Cochin]Tidal Force (std; at-will) Divine, Force, Ranged 10; +7 vs. Reflex; 1d8+5 force damage [/FONT] [FONT=Symbol]·[/FONT][FONT=Cochin]one ally Torrent can see may shift 3 squares as a free action. [/FONT] [FONT=Times]Crashing Wave (std; enc) * Divine, Mace +8 vs. AC; 1d8+3 damage[/FONT] [FONT=Symbol]·[/FONT][FONT=Times]the target is dazed until the end of Torrent’s next turn.[/FONT] [FONT=Cochin]Ocean Shield (std; daily) * Divine Close Burst 5; [/FONT] [FONT=Symbol]·[/FONT][FONT=Cochin]all allies in burst gain a +2 power bonus to AC until the end of the encounter. [/FONT] [FONT=Times]Healing Word (minor; 2/enc [1/rd]) * Divine, Healing Ranged 5; [/FONT] [FONT=Symbol]·[/FONT][FONT=Times]the target spends a healing surge +3 hp. [/FONT] [FONT=Times]Alignment Good; Languages[/FONT][FONT=Cochin] Common; Skills Athletics +7, Diplomacy +7, Heal +9, Religion +6 [/FONT] [FONT=Cochin]Str 15 (+3) Dex 10 (+1) Wis 16 (+4) Con 13 (+2) Int 11 (+1) Cha 13 (+2) [/FONT] [FONT=Cochin]Equipment: mace, small shield, chainmail armor, +2 Amulet of the Lady of the Lake (The Kraken)[/FONT] [/QUOTE]
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