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Durn's War of Fire and Ice Campaign Discussion
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<blockquote data-quote="Daern" data-source="post: 5049315" data-attributes="member: 81800"><p>We finally played again last Sunday. I am finishing the write up on Obsidian Portal right now (see sig). </p><p>The session went well with lots of story progression. My players are a little bit ahead on the experience curve, so I skipped quite a few encounters during the escape from Gate Pass and beyond. I wanted to maintain a momentum and sense of flight. The party had rung an oath of assistance from Kathor in the very first encounter, so they made use of his letters of marque to approach the southern guard station. </p><p>I played the watch captain as a patriot who would not accept a bribe to let a Ragesian out on the eve of invasion so the party had to have a quick pow wow to convince him to take the money and look the other way and besides, they are the good guys. The players were wishing for a diplomatic character by the end of that! (the bard player dropped out)</p><p>Outside the walls, Kathor departed on honorable terms and the party trekked through the snowy night, knowing that the Black Horse were camped somewhere on higher ground.</p><p>I had planned to change out the "gauntlet" for the "ice goblin ambush" from and adventure in Dungeon 159, and I am glad I did because the way the rp went, I needed a more specific map. </p><p>Basically, they made a hidden camp in the woods and I rolled for wandering monsters. Using the tried and true "open the MMII to a random page" method I dropped a Wood Woad and a Vine Horror on them. However, the character on watch just happened to be a Wilden Seeker spending his first day out of the city in weeks. The Wilden spoke passionately to the Wood Woad, and, aided by good rp and good rolls, convinced the creature that not only were they not enemies, but perhaps he could show them to the real bad guys. So they were led by a forest spirit to get the jump on the Black Horse Ambush. The whole thing turned into a commando style assassination session during a blizzard. It was pretty neat!</p><p>I threw in a few extra prisoners in the Black Horse camp, including Trehan Finner, the owner of the Poison Apple, who would really prefer to rejoin his wife in the besieged city. Thus burdened, we had a crossing the winter pass scene which took us right into the encounter with the seer at the edge of the forest. </p><p>We left off as the Inquisitor attacked.</p><p>Basically my thinking was that I wanted to play the whole journey as a fast paced flight from the approaching army. I was ready to use the dwarf king material if things got off track, like if they searched for caves to the underdark, or had taken the path of the Singing Chasm, but mostly that stuff seemed extraneous. I'm now hoping to have a really climactic battle with the Inquisitor (thanks RW for the novel inspiration!) and send them plunging into the Fire!</p><p>One thing to note is that I described the river/stream as entering the forest near the farmhouse and the players were talking about following the river instead of the path. I may need to prepare for that...</p></blockquote><p></p>
[QUOTE="Daern, post: 5049315, member: 81800"] We finally played again last Sunday. I am finishing the write up on Obsidian Portal right now (see sig). The session went well with lots of story progression. My players are a little bit ahead on the experience curve, so I skipped quite a few encounters during the escape from Gate Pass and beyond. I wanted to maintain a momentum and sense of flight. The party had rung an oath of assistance from Kathor in the very first encounter, so they made use of his letters of marque to approach the southern guard station. I played the watch captain as a patriot who would not accept a bribe to let a Ragesian out on the eve of invasion so the party had to have a quick pow wow to convince him to take the money and look the other way and besides, they are the good guys. The players were wishing for a diplomatic character by the end of that! (the bard player dropped out) Outside the walls, Kathor departed on honorable terms and the party trekked through the snowy night, knowing that the Black Horse were camped somewhere on higher ground. I had planned to change out the "gauntlet" for the "ice goblin ambush" from and adventure in Dungeon 159, and I am glad I did because the way the rp went, I needed a more specific map. Basically, they made a hidden camp in the woods and I rolled for wandering monsters. Using the tried and true "open the MMII to a random page" method I dropped a Wood Woad and a Vine Horror on them. However, the character on watch just happened to be a Wilden Seeker spending his first day out of the city in weeks. The Wilden spoke passionately to the Wood Woad, and, aided by good rp and good rolls, convinced the creature that not only were they not enemies, but perhaps he could show them to the real bad guys. So they were led by a forest spirit to get the jump on the Black Horse Ambush. The whole thing turned into a commando style assassination session during a blizzard. It was pretty neat! I threw in a few extra prisoners in the Black Horse camp, including Trehan Finner, the owner of the Poison Apple, who would really prefer to rejoin his wife in the besieged city. Thus burdened, we had a crossing the winter pass scene which took us right into the encounter with the seer at the edge of the forest. We left off as the Inquisitor attacked. Basically my thinking was that I wanted to play the whole journey as a fast paced flight from the approaching army. I was ready to use the dwarf king material if things got off track, like if they searched for caves to the underdark, or had taken the path of the Singing Chasm, but mostly that stuff seemed extraneous. I'm now hoping to have a really climactic battle with the Inquisitor (thanks RW for the novel inspiration!) and send them plunging into the Fire! One thing to note is that I described the river/stream as entering the forest near the farmhouse and the players were talking about following the river instead of the path. I may need to prepare for that... [/QUOTE]
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