Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
[Dusk, Blue Magic] The Counterspells
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Michael Morris" data-source="post: 750412" data-attributes="member: 87"><p>Here they are, the counterspells, including counterspell itself.</p><p></p><p></p><p><span style="font-size: 12px">Counterspell</span></p><p>Abjuration (Counter)</p><p><strong>Level:</strong> Blue 4, Sor/Wiz 5</p><p><strong>Components:</strong> V, S</p><p><strong>Casting Time:</strong> Ready action</p><p><strong>Range:</strong> Medium (100' + 10' / level)</p><p><strong>Target:</strong> A spell</p><p><strong>Duration:</strong> Instantaneous</p><p><strong>Saving Throw:</strong> None</p><p><strong>Spell Resistance:</strong> No</p><p></p><p><em>“Can one so strong be denied by one so weak? Yes, for strength is nothing – timing is all” – Telsindria.</em></p><p></p><p>You must ready an action to use this spell. When cast, counterspell stops another caster's spell in midcasting as its name implies. Counterspell has no effect on spells or effects that are already in place – it only stops spells in casting.</p><p></p><p>Counterspell targets spells, not creatures, hence spell resistance never applies to it. The spell’s caster or source must be in range though. </p><p></p><p>Counterspell cannot target the activated abilities of magical items or the spell-like abilities of creatures.</p><p></p><p><strong>Read that spell carefully. Many of the remaining spells in this post are based on it.</strong></p><p></p><p></p><p><span style="font-size: 12px">Spell Blast</span></p><p>Abjuration (Counter)</p><p><strong>Level:</strong> Blue 2</p><p><strong>Components:</strong> V, S, Spell Point</p><p><strong>Casting Time:</strong> Ready action</p><p><strong>Range:</strong> Medium (100' + 10' / level)</p><p><strong>Target:</strong> One spell</p><p><strong>Duration:</strong> Instantaneous</p><p><strong>Saving Throw:</strong> None.</p><p><strong>Spell Resistance:</strong> No.</p><p></p><p><em>"A spell blast isn't the most efficient or the most elegant answer to a spell. But it is an answer, and sometimes that alone is enough." - Alblasker</em></p><p></p><p>Counter target spell as per <em>counterspell</em>. The spell point cost of this spell is 5+X, where X is the spell point cost of the targetted spell. If you cannot pay X, you cannot counter the target spell.</p><p></p><p>If the GM is not using spell point rules this spell is not available.</p><p> </p><p></p><p><span style="font-size: 12px">Syncopate</span></p><p>Abjuration (Counter)</p><p><strong>Level:</strong> Blue 3</p><p><strong>Components:</strong> V, S, Spell Point</p><p><strong>Casting Time:</strong> Ready action</p><p><strong>Range:</strong> Medium (100' + 10' / level)</p><p><strong>Target:</strong> One spell</p><p><strong>Duration:</strong> Instantaneous</p><p><strong>Saving Throw:</strong> None.</p><p><strong>Spell Resistance:</strong> No.</p><p></p><p>Counter target spell as per counterspell unless it's controller pays X more spell points. X is set by the number of spell points you choose to spend. The total spell point cost of this spell is 8+X.</p><p></p><p>If the GM is not using spell point rules this spell is not available.</p><p></p><p></p><p><span style="font-size: 12px">Memory Lapse</span></p><p>Abjuration (Counter)</p><p><strong>Level:</strong> Blue 2</p><p><strong>Components:</strong> V, S</p><p><strong>Casting Time:</strong> Ready action</p><p><strong>Range:</strong> Medium (100' + 10' / level)</p><p><strong>Target:</strong> One spell</p><p><strong>Duration:</strong> Instantaneous</p><p><strong>Saving Throw:</strong> None.</p><p><strong>Spell Resistance:</strong> No.</p><p></p><p>Counter target spell as per <em>counterspell</em>. Spell preparation is not lost by the caster of the target spell, however spell points still are.</p><p></p><p></p><p><span style="font-size: 12px">Force Spike</span></p><p>Abjuration (Counter)</p><p><strong>Level:</strong> Blue 0</p><p><strong>Components:</strong> V, S</p><p><strong>Casting Time:</strong> Ready action</p><p><strong>Range:</strong> Medium (100' + 10' / level)</p><p><strong>Target:</strong> One spell</p><p><strong>Duration:</strong> Instantaneous</p><p><strong>Saving Throw:</strong> None.</p><p><strong>Spell Resistance:</strong> No.</p><p></p><p>Counter target spell as per <em>counterspell</em> unless it's controller pays 3 more spell points. If spell point rules are not used this spell is unavailable.</p><p></p><p></p><p><span style="font-size: 12px">Force of Will</span></p><p>Abjuration (Counter)</p><p><strong>Level:</strong> Blue 9, Wiz 9</p><p><strong>Components:</strong> V, S</p><p><strong>Casting Time:</strong> 1 action or Free action (see text)</p><p><strong>Range:</strong> Medium (100' + 10' / level)</p><p><strong>Target:</strong> One spell</p><p><strong>Duration:</strong> 1 round / level (D)</p><p></p><p>Once each round you may counter a spell as a free action by choosing to take 1d6 damage and lose a spell preparation of your choice of at least the same level as the spell you counter. This free action counter does not count against your ability to cast quickened spells.</p><p></p><p>You may choose to take 2d6 damage and lose another 5th level or higher spell preparation to cast <em>force of will</em> as a free action and without paying its spell point cost.</p><p></p><p></p><p><span style="font-size: 12px">Mana Drain</span></p><p>Abjuration (Counter)</p><p><strong>Level:</strong> Blue 7</p><p><strong>Components:</strong> V, S</p><p><strong>Casting Time:</strong> Ready action</p><p><strong>Range:</strong> Medium (100' + 10' / level)</p><p><strong>Target:</strong> One spellcaster</p><p><strong>Duration:</strong> Instantaneous</p><p><strong>Saving Throw:</strong> Will Negates</p><p><strong>Spell Resistance:</strong> Yes</p><p></p><p>You target a spellcaster while they are casting a spell and they make a willpower save at a -4 penalty. If they fail, add the spell point cost of the spell they were attempting to your spell point total and their spell, which now has no spell points to power it, fails. If spell point rules are not used this spell is unavailable.</p><p></p><p></p><p><span style="font-size: 12px">Arcane Denial</span></p><p>Abjuration (Counter)</p><p><strong>Level:</strong> Blue 7, Wiz 7</p><p><strong>Components:</strong> V, S, Spell Point</p><p><strong>Casting Time:</strong> Ready action</p><p><strong>Range:</strong> Medium (100' + 10' / level)</p><p><strong>Target:</strong> One spell</p><p><strong>Duration:</strong> Instantaneous</p><p><strong>Saving Throw:</strong> None.</p><p><strong>Spell Resistance:</strong> No.</p><p></p><p>As <em>counterspell</em>. After this spell completes choose a spell of you know up to 5th level. It is now prepared, occupying the slot arcane denial occupied. The caster who the lost a spell to <em>arcane denial</em> likewise chooses a spell up to 2 levels lower than the spell you countered and it is considered prepared. Spontaneous casters do not benefit from this secondary effect.</p><p></p><p></p><p><span style="font-size: 12px">Interdict</span></p><p>Abjuration (Counter)</p><p><strong>Level:</strong> Blue 5</p><p></p><p>As <em>counterspell</em>, targetting spell-like abilities and psionics.</p><p></p><p></p><p><span style="font-size: 12px">Gainsay</span></p><p>Abjuration (Counter)</p><p><strong>Level:</strong> Blue 3</p><p></p><p>As <em>counterspell</em>, targetting blue spells only.</p><p></p><p></p><p><span style="font-size: 12px">Necroblast</span></p><p>Abjuration (Counter)</p><p><strong>Level:</strong> Blue 3</p><p></p><p>As <em>counterspell</em>, targetting black spells only.</p><p></p><p></p><p><span style="font-size: 12px">Hyrdroblast</span></p><p>Abjuration (Counter)</p><p><strong>Level:</strong> Blue 3</p><p></p><p>As <em>counterspell</em>, targetting red spells only.</p><p></p><p></p><p><span style="font-size: 12px">Wisesaying</span></p><p>Abjuration (Counter)</p><p><strong>Level:</strong> Blue 3</p><p></p><p>As <em>counterspell</em>, targetting green spells only.</p><p></p><p></p><p><span style="font-size: 12px">Truthsaying</span></p><p>Abjuration (Counter)</p><p><strong>Level:</strong> Blue 3</p><p></p><p>As <em>counterspell</em>, targetting white spells only.</p><p></p><p></p><p><span style="font-size: 12px">Foil</span></p><p>Abjuration (Counter)</p><p><strong>Level:</strong> Blue 6, Wiz 6</p><p><strong>Components:</strong> V, S</p><p></p><p>As <em>counterspell</em>. You may choose to drop a 5th level preparation or higher to cast foil as a free action and without paying its spell point cost.</p><p></p><p></p><p><span style="font-size: 12px">Prohibit</span></p><p>Abjuration (Counter)</p><p><strong>Level:</strong> Blue 3</p><p><strong>Components:</strong> V, S</p><p></p><p>As <em>counterspell</em>, but the spellcaster of the spell must be at least 4 levels lower than you and no higher than 10th level.</p><p></p><p></p><p><span style="font-size: 12px">Circular Logic</span></p><p>Abjuration (Counter)</p><p><strong>Level:</strong> Blue 5</p><p></p><p>As <em>counterspell</em> with these changes. You may cast circular logic as a free action. You may only cast circular logic upon a spell that targets a spell you are casting. Do not ask how or why you can cast this spell while casting another spell. That is the reason this spell is known as circular logic.</p><p></p><p></p><p><span style="font-size: 12px">Circumvent</span></p><p>Abjuration (Counter)</p><p><strong>Level:</strong> Blue 2</p><p></p><p>Counter target spell as per <em>counterspell</em> unless it's caster chooses to lose another spell preparation of equal or greater level.</p><p></p><p>Ok, that is all for now. Happy spell dueling.</p></blockquote><p></p>
[QUOTE="Michael Morris, post: 750412, member: 87"] Here they are, the counterspells, including counterspell itself. [size=3]Counterspell[/size] Abjuration (Counter) [b]Level:[/b] Blue 4, Sor/Wiz 5 [b]Components:[/b] V, S [b]Casting Time:[/b] Ready action [b]Range:[/b] Medium (100' + 10' / level) [b]Target:[/b] A spell [b]Duration:[/b] Instantaneous [b]Saving Throw:[/b] None [b]Spell Resistance:[/b] No [i]“Can one so strong be denied by one so weak? Yes, for strength is nothing – timing is all” – Telsindria.[/i] You must ready an action to use this spell. When cast, counterspell stops another caster's spell in midcasting as its name implies. Counterspell has no effect on spells or effects that are already in place – it only stops spells in casting. Counterspell targets spells, not creatures, hence spell resistance never applies to it. The spell’s caster or source must be in range though. Counterspell cannot target the activated abilities of magical items or the spell-like abilities of creatures. [b]Read that spell carefully. Many of the remaining spells in this post are based on it.[/b] [size=3]Spell Blast[/size] Abjuration (Counter) [b]Level:[/b] Blue 2 [b]Components:[/b] V, S, Spell Point [b]Casting Time:[/b] Ready action [b]Range:[/b] Medium (100' + 10' / level) [b]Target:[/b] One spell [b]Duration:[/b] Instantaneous [b]Saving Throw:[/b] None. [b]Spell Resistance:[/b] No. [i]"A spell blast isn't the most efficient or the most elegant answer to a spell. But it is an answer, and sometimes that alone is enough." - Alblasker[/i] Counter target spell as per [i]counterspell[/i]. The spell point cost of this spell is 5+X, where X is the spell point cost of the targetted spell. If you cannot pay X, you cannot counter the target spell. If the GM is not using spell point rules this spell is not available. [size=3]Syncopate[/size] Abjuration (Counter) [b]Level:[/b] Blue 3 [b]Components:[/b] V, S, Spell Point [b]Casting Time:[/b] Ready action [b]Range:[/b] Medium (100' + 10' / level) [b]Target:[/b] One spell [b]Duration:[/b] Instantaneous [b]Saving Throw:[/b] None. [b]Spell Resistance:[/b] No. Counter target spell as per counterspell unless it's controller pays X more spell points. X is set by the number of spell points you choose to spend. The total spell point cost of this spell is 8+X. If the GM is not using spell point rules this spell is not available. [size=3]Memory Lapse[/size] Abjuration (Counter) [b]Level:[/b] Blue 2 [b]Components:[/b] V, S [b]Casting Time:[/b] Ready action [b]Range:[/b] Medium (100' + 10' / level) [b]Target:[/b] One spell [b]Duration:[/b] Instantaneous [b]Saving Throw:[/b] None. [b]Spell Resistance:[/b] No. Counter target spell as per [i]counterspell[/i]. Spell preparation is not lost by the caster of the target spell, however spell points still are. [size=3]Force Spike[/size] Abjuration (Counter) [b]Level:[/b] Blue 0 [b]Components:[/b] V, S [b]Casting Time:[/b] Ready action [b]Range:[/b] Medium (100' + 10' / level) [b]Target:[/b] One spell [b]Duration:[/b] Instantaneous [b]Saving Throw:[/b] None. [b]Spell Resistance:[/b] No. Counter target spell as per [i]counterspell[/i] unless it's controller pays 3 more spell points. If spell point rules are not used this spell is unavailable. [size=3]Force of Will[/size] Abjuration (Counter) [b]Level:[/b] Blue 9, Wiz 9 [b]Components:[/b] V, S [b]Casting Time:[/b] 1 action or Free action (see text) [b]Range:[/b] Medium (100' + 10' / level) [b]Target:[/b] One spell [b]Duration:[/b] 1 round / level (D) Once each round you may counter a spell as a free action by choosing to take 1d6 damage and lose a spell preparation of your choice of at least the same level as the spell you counter. This free action counter does not count against your ability to cast quickened spells. You may choose to take 2d6 damage and lose another 5th level or higher spell preparation to cast [i]force of will[/i] as a free action and without paying its spell point cost. [size=3]Mana Drain[/size] Abjuration (Counter) [b]Level:[/b] Blue 7 [b]Components:[/b] V, S [b]Casting Time:[/b] Ready action [b]Range:[/b] Medium (100' + 10' / level) [b]Target:[/b] One spellcaster [b]Duration:[/b] Instantaneous [b]Saving Throw:[/b] Will Negates [b]Spell Resistance:[/b] Yes You target a spellcaster while they are casting a spell and they make a willpower save at a -4 penalty. If they fail, add the spell point cost of the spell they were attempting to your spell point total and their spell, which now has no spell points to power it, fails. If spell point rules are not used this spell is unavailable. [size=3]Arcane Denial[/size] Abjuration (Counter) [b]Level:[/b] Blue 7, Wiz 7 [b]Components:[/b] V, S, Spell Point [b]Casting Time:[/b] Ready action [b]Range:[/b] Medium (100' + 10' / level) [b]Target:[/b] One spell [b]Duration:[/b] Instantaneous [b]Saving Throw:[/b] None. [b]Spell Resistance:[/b] No. As [i]counterspell[/i]. After this spell completes choose a spell of you know up to 5th level. It is now prepared, occupying the slot arcane denial occupied. The caster who the lost a spell to [i]arcane denial[/i] likewise chooses a spell up to 2 levels lower than the spell you countered and it is considered prepared. Spontaneous casters do not benefit from this secondary effect. [size=3]Interdict[/size] Abjuration (Counter) [b]Level:[/b] Blue 5 As [i]counterspell[/i], targetting spell-like abilities and psionics. [size=3]Gainsay[/size] Abjuration (Counter) [b]Level:[/b] Blue 3 As [i]counterspell[/i], targetting blue spells only. [size=3]Necroblast[/size] Abjuration (Counter) [b]Level:[/b] Blue 3 As [i]counterspell[/i], targetting black spells only. [size=3]Hyrdroblast[/size] Abjuration (Counter) [b]Level:[/b] Blue 3 As [i]counterspell[/i], targetting red spells only. [size=3]Wisesaying[/size] Abjuration (Counter) [b]Level:[/b] Blue 3 As [i]counterspell[/i], targetting green spells only. [size=3]Truthsaying[/size] Abjuration (Counter) [b]Level:[/b] Blue 3 As [i]counterspell[/i], targetting white spells only. [size=3]Foil[/size] Abjuration (Counter) [b]Level:[/b] Blue 6, Wiz 6 [b]Components:[/b] V, S As [i]counterspell[/i]. You may choose to drop a 5th level preparation or higher to cast foil as a free action and without paying its spell point cost. [size=3]Prohibit[/size] Abjuration (Counter) [b]Level:[/b] Blue 3 [b]Components:[/b] V, S As [i]counterspell[/i], but the spellcaster of the spell must be at least 4 levels lower than you and no higher than 10th level. [size=3]Circular Logic[/size] Abjuration (Counter) [b]Level:[/b] Blue 5 As [i]counterspell[/i] with these changes. You may cast circular logic as a free action. You may only cast circular logic upon a spell that targets a spell you are casting. Do not ask how or why you can cast this spell while casting another spell. That is the reason this spell is known as circular logic. [size=3]Circumvent[/size] Abjuration (Counter) [b]Level:[/b] Blue 2 Counter target spell as per [i]counterspell[/i] unless it's caster chooses to lose another spell preparation of equal or greater level. Ok, that is all for now. Happy spell dueling. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
[Dusk, Blue Magic] The Counterspells
Top