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Dusk: The World of Carthasana
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<blockquote data-quote="Ramaster" data-source="post: 6004259" data-attributes="member: 6687585"><p>Mmmm, dind't thought of that, guess that kind of balances things out. I still think you are a little biased against yellow, but whatever.</p><p> </p><p>In other news, man, just now I finished reading the classes and I loved what you did.</p><p> </p><p>The "5 Magic, 5 Might" class array is pretty solid. The class left out is the Paladin, something that intrigues me (Paizo showed me that paladins can have their own shtick, but it is also true that is a serious overlap with LG clerics).</p><p> </p><p>The only thing that is kind of awkward IMHO is the fact that rangers ended up "black" and green. I can see the justification being "Well, she is black because she is self reliant and green because she likes natural environments" but I am curious to see where you go with this, mechanically.</p><p> </p><p>Is the rules backbone going to be 3.5/4e/Pathfinder or something else?</p><p>But seriously, I really dig this system. If you have some drafts of the general mechanics, please do share. I myself have a novel idea for handling weapons for d20 that you might find useful, so contact me if you want to spice things up in this regard.</p><p> </p><p>One more thing. Why did you assign a specific "new" name to the colors? Wouldn’t it be simpler to just call them Yellow, Blue, Black, etc? Is your concern that WotC will make a fuzz about it and you are planning on publishing the system? If you are not, I suggest just leaving them like that.</p></blockquote><p></p>
[QUOTE="Ramaster, post: 6004259, member: 6687585"] Mmmm, dind't thought of that, guess that kind of balances things out. I still think you are a little biased against yellow, but whatever. In other news, man, just now I finished reading the classes and I loved what you did. The "5 Magic, 5 Might" class array is pretty solid. The class left out is the Paladin, something that intrigues me (Paizo showed me that paladins can have their own shtick, but it is also true that is a serious overlap with LG clerics). The only thing that is kind of awkward IMHO is the fact that rangers ended up "black" and green. I can see the justification being "Well, she is black because she is self reliant and green because she likes natural environments" but I am curious to see where you go with this, mechanically. Is the rules backbone going to be 3.5/4e/Pathfinder or something else? But seriously, I really dig this system. If you have some drafts of the general mechanics, please do share. I myself have a novel idea for handling weapons for d20 that you might find useful, so contact me if you want to spice things up in this regard. One more thing. Why did you assign a specific "new" name to the colors? Wouldn’t it be simpler to just call them Yellow, Blue, Black, etc? Is your concern that WotC will make a fuzz about it and you are planning on publishing the system? If you are not, I suggest just leaving them like that. [/QUOTE]
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