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General Tabletop Discussion
*Pathfinder & Starfinder
duskblade-- too powerful?
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<blockquote data-quote="shilsen" data-source="post: 2977512" data-attributes="member: 198"><p>I think it's one of the more powerful new classes introduced by WotC, but not broken. </p><p></p><p></p><p></p><p>For a big hit on the spot, don't forget Shocking Grasp (+3d6 on one hit at 3rd lvl). Which you can use in the same round as Blade of Blood (swift action). So that's an extra +6d6 dmg on one hit (if you take the 5 pt dmg to make Blade of Blood do +3d6). Personally, I think this benefit is balanced by the fact that you can do it a max of thrice a day, in which case you're using up all of your 1st lvl spells and have only 0th lvl ones left. Compare it to a fighter or barbarian using Power Attack on every attack, or the versatility of an actual 3rd lvl wizard, and it's not that bad.</p><p></p><p> </p><p></p><p>Which he can do just 1/day. I think that's an important balancing factor. As wth many classes, the duskblade will be much more effective in a game where there's only a combat or two in a given game day, and much less so in one with multiple encounters.</p><p></p><p> </p><p></p><p>This is the level/ability where I think the class has the potential to become a little problematic. Still, when I consider what a 13th lvl barbarian can put out damage-wise or the versatility of a 13th lvl fighter (esp. with the PHB2 feats) or the effectiveness of a 13th lvl cleric or versatility of a 13th lvl wizard, I'm loath to say that it's clearly too far ahead of the power curve.</p><p></p><p></p><p></p><p>It is. I just don't think it's <strong>too</strong> useful. IMSNSHO, YMMV, and so on <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="shilsen, post: 2977512, member: 198"] I think it's one of the more powerful new classes introduced by WotC, but not broken. For a big hit on the spot, don't forget Shocking Grasp (+3d6 on one hit at 3rd lvl). Which you can use in the same round as Blade of Blood (swift action). So that's an extra +6d6 dmg on one hit (if you take the 5 pt dmg to make Blade of Blood do +3d6). Personally, I think this benefit is balanced by the fact that you can do it a max of thrice a day, in which case you're using up all of your 1st lvl spells and have only 0th lvl ones left. Compare it to a fighter or barbarian using Power Attack on every attack, or the versatility of an actual 3rd lvl wizard, and it's not that bad. Which he can do just 1/day. I think that's an important balancing factor. As wth many classes, the duskblade will be much more effective in a game where there's only a combat or two in a given game day, and much less so in one with multiple encounters. This is the level/ability where I think the class has the potential to become a little problematic. Still, when I consider what a 13th lvl barbarian can put out damage-wise or the versatility of a 13th lvl fighter (esp. with the PHB2 feats) or the effectiveness of a 13th lvl cleric or versatility of a 13th lvl wizard, I'm loath to say that it's clearly too far ahead of the power curve. It is. I just don't think it's [B]too[/B] useful. IMSNSHO, YMMV, and so on :) [/QUOTE]
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duskblade-- too powerful?
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