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General Tabletop Discussion
*Pathfinder & Starfinder
duskblade-- too powerful?
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<blockquote data-quote="Mort" data-source="post: 2979223" data-attributes="member: 762"><p>I interpret the ability to allow the duskblade to affect each target with the spell once. Any time you start using the phrase “well, it could be interpreted” and add in the fact that that interpretation sounds way over the top, it is almost always best to use the less problematic interpretation.</p><p></p><p></p><p>I think the duskblade is an interesting class and certainly not overpowered:</p><p></p><p>1) It’s extremely multi attribute dependant: good strength needed obviously, good dex needed especially at first because no heavy armor, good con needed – in melee a lot with d8 hit die, good Int needed because otherwise being able to cast spells means nothing, and also for saves on those spells. The bard, for example, is not nearly so dependant because almost all abilities as well as spell casting sync with Cha. The duskblade id on the same level as the monk for multi attribute dependency.</p><p></p><p>2) The class is extremely feat starved. By 10th level, the class gets 5 feats (counting combat casting) to define an arcane and combat focus. The fighter gets 9, the wizard gets 7, a standard gish (ftr1/wiz6/ek3) gets 8.</p><p></p><p>3) The class knows very few spells: 11 spells (3rd level max and discounting 0 level) by 10th level – bards know 14 (4th level max), sorcerers know 15 (5th level max). A wizard gish is of course not limited in spells known, though the minimum spells known at 10th is 17 (4th level max). A sorcerer gish knows 11 (4th level max).</p><p></p><p>4) The class spells are mostly of the 1 shot variety, meaning the spells will burn away very fast. Also many of the “big” fighter buffs and “big” wizard spells are missing, no: enlarge, magic missile, orb spells, mirror image, wraithstrike, haste – any many others I’m sure I missed.</p><p></p><p>5) The class resists multi-classing because the abilities are so spread out (actually I think this is a good thing and should be more the norm for core classes).</p><p></p><p>These are of course the negatives, which make it balanced, I still think it would be a good class to play.</p></blockquote><p></p>
[QUOTE="Mort, post: 2979223, member: 762"] I interpret the ability to allow the duskblade to affect each target with the spell once. Any time you start using the phrase “well, it could be interpreted” and add in the fact that that interpretation sounds way over the top, it is almost always best to use the less problematic interpretation. I think the duskblade is an interesting class and certainly not overpowered: 1) It’s extremely multi attribute dependant: good strength needed obviously, good dex needed especially at first because no heavy armor, good con needed – in melee a lot with d8 hit die, good Int needed because otherwise being able to cast spells means nothing, and also for saves on those spells. The bard, for example, is not nearly so dependant because almost all abilities as well as spell casting sync with Cha. The duskblade id on the same level as the monk for multi attribute dependency. 2) The class is extremely feat starved. By 10th level, the class gets 5 feats (counting combat casting) to define an arcane and combat focus. The fighter gets 9, the wizard gets 7, a standard gish (ftr1/wiz6/ek3) gets 8. 3) The class knows very few spells: 11 spells (3rd level max and discounting 0 level) by 10th level – bards know 14 (4th level max), sorcerers know 15 (5th level max). A wizard gish is of course not limited in spells known, though the minimum spells known at 10th is 17 (4th level max). A sorcerer gish knows 11 (4th level max). 4) The class spells are mostly of the 1 shot variety, meaning the spells will burn away very fast. Also many of the “big” fighter buffs and “big” wizard spells are missing, no: enlarge, magic missile, orb spells, mirror image, wraithstrike, haste – any many others I’m sure I missed. 5) The class resists multi-classing because the abilities are so spread out (actually I think this is a good thing and should be more the norm for core classes). These are of course the negatives, which make it balanced, I still think it would be a good class to play. [/QUOTE]
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duskblade-- too powerful?
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