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<blockquote data-quote="Soultpp" data-source="post: 6931595" data-attributes="member: 6822710"><p>Novels aren't rules I agree, but they are a guideline of things that happen in these worlds we play in. In most cases, novels are included as canon unless a rule book specifically counters it by saying 'X can't happen'. It was mostly used in this case as an example of the fact that these things CAN happen in these fantasy worlds, not as a rules reference. It's not all about the rules after all, its about the play and the story. I just wanted help translating my idea into the game mechanics. Though a friendly debate isn't bad on top of that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>As far as drowning, yes that is one situation in which suffocation would be relevant, but so is being trapped in a cave in or locked in a sealed trunk or something of the like. My point was just that the rules do exist to be used in situations where they would apply.</p><p></p><p>I don't think that your volcano is an apt example in this case. You're talking about thousands or millions of gallons of water falling into a super hot pool of lava all at once. Just 'pouring water into a volcano' can't replicate that if you can't also replicate the sheer quantity of water flowing into it all at once. If you CAN manage that amount of water, why not have the explosion? Its still what would be considered 'unique circumstances.' </p><p></p><p></p><p></p><p>Yeah, the effort/details work is the reason I started this thread. Fleshing out the mechanics into something that would be effective in the right tactical situation. In this case, the dust bomb trap would likely be an improvised door trap, when you know the monsters are coming that way.</p><p></p><p></p><p></p><p>There are a number of examples of people throwing flour into fires on YouTube, no need to risk your own safety for that (silly requirement for a game), but they're just chucking a handful (or plateful) of flour. In my case, being that this is setup to hurt by someone who is knowledgeable about traps, it wouldn't just be random play like that. For one thing, having any kind of pressurization on the flour container would allow for faster dispersal as compared to just chucking flour by hand. Again, YouTube has 'how to' vids on Flour bombs using balloons, which would be a minor version of what I'm thinking of. You always have to consider the skill level of the person doing it in comparison to the real life example as well after all.</p><p></p><p></p><p></p><p>I am a player in this game. I have minor DM aspirations but can't get past the hurdle of map making.</p></blockquote><p></p>
[QUOTE="Soultpp, post: 6931595, member: 6822710"] Novels aren't rules I agree, but they are a guideline of things that happen in these worlds we play in. In most cases, novels are included as canon unless a rule book specifically counters it by saying 'X can't happen'. It was mostly used in this case as an example of the fact that these things CAN happen in these fantasy worlds, not as a rules reference. It's not all about the rules after all, its about the play and the story. I just wanted help translating my idea into the game mechanics. Though a friendly debate isn't bad on top of that. :) As far as drowning, yes that is one situation in which suffocation would be relevant, but so is being trapped in a cave in or locked in a sealed trunk or something of the like. My point was just that the rules do exist to be used in situations where they would apply. I don't think that your volcano is an apt example in this case. You're talking about thousands or millions of gallons of water falling into a super hot pool of lava all at once. Just 'pouring water into a volcano' can't replicate that if you can't also replicate the sheer quantity of water flowing into it all at once. If you CAN manage that amount of water, why not have the explosion? Its still what would be considered 'unique circumstances.' Yeah, the effort/details work is the reason I started this thread. Fleshing out the mechanics into something that would be effective in the right tactical situation. In this case, the dust bomb trap would likely be an improvised door trap, when you know the monsters are coming that way. There are a number of examples of people throwing flour into fires on YouTube, no need to risk your own safety for that (silly requirement for a game), but they're just chucking a handful (or plateful) of flour. In my case, being that this is setup to hurt by someone who is knowledgeable about traps, it wouldn't just be random play like that. For one thing, having any kind of pressurization on the flour container would allow for faster dispersal as compared to just chucking flour by hand. Again, YouTube has 'how to' vids on Flour bombs using balloons, which would be a minor version of what I'm thinking of. You always have to consider the skill level of the person doing it in comparison to the real life example as well after all. I am a player in this game. I have minor DM aspirations but can't get past the hurdle of map making. [/QUOTE]
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