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<blockquote data-quote="Soultpp" data-source="post: 6934459" data-attributes="member: 6822710"><p>The fact that you've still been looking is something that I appreciate since you did say that you were not actually helping me any more. I thank you for that. I can understand, with the lack of evidence what you are saying and I can't wholly disagree. That much of a lack of historical evidence is a bit disheartening though.</p><p></p><p></p><p></p><p></p><p>I was not actually suggesting that I would just come up with something like that on the fly and expect my DM to accept it. It was more that it could have been in the character's existing and approved background. I also want to mention that my comment was more that a player may come up with ideas and backgrounds that the DM had not considered beforehand. And historical events will 'technically' have occurred. Obviously none of this is official unless and until the DM approves it of course.</p><p></p><p></p><p></p><p></p><p>Yes, and the caltrop, snares, trip lines were all other things that I was planning on using often. I understand that it isn't a concept that is easy in PnP, but that was part of the fun. I never expected to be able to make super complicated traps. I definitely would not have expected traps anywhere near as complex as even the CR 1 traps in the DMG. I was hoping the concept could be useful for a small amount of battlefield control I guess, and maybe a little more if the players actually have time to set the battlefield. I was trying to be different and stretch myself creatively I guess.</p><p></p><p></p><p></p><p>You are quite right, nothing will be decided without discussing it with my DM since he is the ultimate authority in this. When I broach the subject I will point out the lack of historical evidence though, because I want to be as fair as possible.</p></blockquote><p></p>
[QUOTE="Soultpp, post: 6934459, member: 6822710"] The fact that you've still been looking is something that I appreciate since you did say that you were not actually helping me any more. I thank you for that. I can understand, with the lack of evidence what you are saying and I can't wholly disagree. That much of a lack of historical evidence is a bit disheartening though. I was not actually suggesting that I would just come up with something like that on the fly and expect my DM to accept it. It was more that it could have been in the character's existing and approved background. I also want to mention that my comment was more that a player may come up with ideas and backgrounds that the DM had not considered beforehand. And historical events will 'technically' have occurred. Obviously none of this is official unless and until the DM approves it of course. Yes, and the caltrop, snares, trip lines were all other things that I was planning on using often. I understand that it isn't a concept that is easy in PnP, but that was part of the fun. I never expected to be able to make super complicated traps. I definitely would not have expected traps anywhere near as complex as even the CR 1 traps in the DMG. I was hoping the concept could be useful for a small amount of battlefield control I guess, and maybe a little more if the players actually have time to set the battlefield. I was trying to be different and stretch myself creatively I guess. You are quite right, nothing will be decided without discussing it with my DM since he is the ultimate authority in this. When I broach the subject I will point out the lack of historical evidence though, because I want to be as fair as possible. [/QUOTE]
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