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<blockquote data-quote="Greenfield" data-source="post: 6939802" data-attributes="member: 6669384"><p>Okay, here's the very short answer: You are trying to get a contrived advantage that isn't limited by such things as spell slots.</p><p></p><p>That unbalances the game.</p><p></p><p>You can argue how it is or isn't a spell like effect, how it's really okay if the scope is small, or how your character really truly did observe this and figure it out without a credible rules basis. </p><p></p><p>It's still a bad idea.</p><p></p><p>Now, the longer answer:</p><p></p><p>You are attempting to get an effect that you described as greater than a <em>Burning Hands</em> but less than a <em>Fireball</em>. (Your own wording).</p><p></p><p>I'm not trying logic traps, just logic. I noted your apparent agreement before I read on and saw that you weren't really agreeing, you were arguing that it's too small to be a problem.</p><p></p><p>You can rationalize this all you like. (You are, in fact, which is pretty much what I predicted.)</p><p></p><p>You can say that I read you wrong, made unfounded presumptions about who you are and what you intended. Sorry.</p><p></p><p>I can say I was right in those presumptions, since you are behaving exactly as I predicted. Who cares what I say?</p><p></p><p>We can both argue about inspiration for inventing magic, alchemical or mechanical effects that make fiery explosions. Bottom line, you're arguing for a fiery explosion, with no real use limits. You can say the scope and scale are small, but you're still arguing for a scope and scale enough to be useful as a weapon.</p><p></p><p>You have questioned why there needs to be a skill check. You have questioned why there needs to be a cost for such a trap. You have argued, well, a lot of things.</p><p></p><p>The over all direction of these arguments has been that you should be able to research this, without cost or skill check needed, that you should be able to build it without cost or skill check needed, even though there are costs listed for building traps and researching spells, and skill checks needed for... Oh, sorry, I'm getting away from myself here.</p><p></p><p>Simply put, you've argued against any limiting factor on the development and/or use of this fire burst trap/weapon. You've then argued that I was wrong to notice and criticize that.</p><p></p><p>Bottom line, what I think of it, or you, doesn't matter. It's your DM you need to convince.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 6939802, member: 6669384"] Okay, here's the very short answer: You are trying to get a contrived advantage that isn't limited by such things as spell slots. That unbalances the game. You can argue how it is or isn't a spell like effect, how it's really okay if the scope is small, or how your character really truly did observe this and figure it out without a credible rules basis. It's still a bad idea. Now, the longer answer: You are attempting to get an effect that you described as greater than a [I]Burning Hands[/I] but less than a [I]Fireball[/I]. (Your own wording). I'm not trying logic traps, just logic. I noted your apparent agreement before I read on and saw that you weren't really agreeing, you were arguing that it's too small to be a problem. You can rationalize this all you like. (You are, in fact, which is pretty much what I predicted.) You can say that I read you wrong, made unfounded presumptions about who you are and what you intended. Sorry. I can say I was right in those presumptions, since you are behaving exactly as I predicted. Who cares what I say? We can both argue about inspiration for inventing magic, alchemical or mechanical effects that make fiery explosions. Bottom line, you're arguing for a fiery explosion, with no real use limits. You can say the scope and scale are small, but you're still arguing for a scope and scale enough to be useful as a weapon. You have questioned why there needs to be a skill check. You have questioned why there needs to be a cost for such a trap. You have argued, well, a lot of things. The over all direction of these arguments has been that you should be able to research this, without cost or skill check needed, that you should be able to build it without cost or skill check needed, even though there are costs listed for building traps and researching spells, and skill checks needed for... Oh, sorry, I'm getting away from myself here. Simply put, you've argued against any limiting factor on the development and/or use of this fire burst trap/weapon. You've then argued that I was wrong to notice and criticize that. Bottom line, what I think of it, or you, doesn't matter. It's your DM you need to convince. [/QUOTE]
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