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General Tabletop Discussion
*Pathfinder & Starfinder
Dust of ______, pricing and uses
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<blockquote data-quote="Shin Okada" data-source="post: 4074436" data-attributes="member: 1956"><p>Well, there is no clear rule to modify existing specific item in the way you are trying to.</p><p></p><p>But if I were you, just consider each item as a equivalent of "Single use, use-activated" spell effect items and appropriately multiply the cost.</p><p></p><p>I mean, if you make a bottle of Dust of Appearance which has 50 charges, it is now "charged" item, which costs 1/2 of "command word" item. The base cost of Single use, use-activated" is 50 and "charged" item is 900. So multiplying the cost of Dust items by 18 seems to be a good start to me.</p><p></p><p>Or, if you make a bottle of Dust of Appearance which can be used, say, once per day, the base cost for such item is 360 gp, or 7.2 times more than "Single use, use-activated" items. So making a bottle of Appearance which re-produces enough dust for one use everyday maybe 7.2 times more expensive than simple dust of appearance.</p><p></p><p>Then, if you want to make a multi-effect item, follow "Multiple different abilities" rule</p><p> I mean, "multiply higher item cost by 2" and add up.</p><p></p><p>The result will be a very expensive item and the player may just buy usual bottles or bags dust of their choice and buy HHH. But if found in a dungeon, it could still be an interesting item.</p></blockquote><p></p>
[QUOTE="Shin Okada, post: 4074436, member: 1956"] Well, there is no clear rule to modify existing specific item in the way you are trying to. But if I were you, just consider each item as a equivalent of "Single use, use-activated" spell effect items and appropriately multiply the cost. I mean, if you make a bottle of Dust of Appearance which has 50 charges, it is now "charged" item, which costs 1/2 of "command word" item. The base cost of Single use, use-activated" is 50 and "charged" item is 900. So multiplying the cost of Dust items by 18 seems to be a good start to me. Or, if you make a bottle of Dust of Appearance which can be used, say, once per day, the base cost for such item is 360 gp, or 7.2 times more than "Single use, use-activated" items. So making a bottle of Appearance which re-produces enough dust for one use everyday maybe 7.2 times more expensive than simple dust of appearance. Then, if you want to make a multi-effect item, follow "Multiple different abilities" rule I mean, "multiply higher item cost by 2" and add up. The result will be a very expensive item and the player may just buy usual bottles or bags dust of their choice and buy HHH. But if found in a dungeon, it could still be an interesting item. [/QUOTE]
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Dust of ______, pricing and uses
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