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DUUD: New Moon 1
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<blockquote data-quote="trimeulose" data-source="post: 537648" data-attributes="member: 1527"><p>The fighters put away their paper and begin to wake everyone, it takes a few moments, but after a spell of moans and groans, everyone is seated around the campfire. Everyone is seated for a short while, when someone speaks they usually stand for the duration and sit when they are finished. This is not any standing rule, it just seems to have come about out of nowhere (in other words, you can violate this "ruling" but it would be rude)</p><p></p><p>Scy stands and walks a bit before speaking: Both cormyr and Waterdeep have powerful wizards at their disposal. Cormyr even has guilds that maintain a constant watch on the town. Usually speaking they can detect when a teleportation spell is cast, and they have eyes and ears to tell who and what was brought into the town. A simple caravan bearing a liquid as its main source of income of any kind would more than likely not be able to afford any teleportation spells. We would of course attract unwanted attention. It is much the same for waterdeep. However, for water deep we could teleport closer in if not within miles of the city. He moves deliberately to his seat examines it, glances at the cargo and sits carefully. (Lorrin and Tutsan hear him mutter about it not making much differance to Lorrin he seems "agitated")</p><p></p><p>Duan glanes at the fighters stands with some form of authority and then speaks: We are of the opinion to go to Suzail, if you choose to go to Waterdeep, we will accompany you until such time that you leave our path. I have of mind to meet this D'jviek character he is...</p><p></p><p>(at this point there is a slight cracking sound, Jarval your mirror has grown a slight crack that heals over as soon as you finish your spell.... ie your spell failed). Peter looks at you and laughs. He speaks through his laugh and over Duan: It seems someone does not like being spied- I mean scried on. Perhaps that is knowledge in itself.</p><p></p><p>Duan clears his throat and glares at Peter (whom slidesback into position meekly): As I was saying, it is said he is is "admirable" in his faith. He seats himself as deliberately as he stood.</p><p></p><p>Peter jumps up anxiously: I could care less of this idle talk of a simple man. I personally have connections in Waterdeep. I say we go where the land is familiar. We wouldn't have to teleport directly into the town, we could just as easily teleport a days ride outside the town and ride in, no harm in that. He sits slowly almost the complete opposite of how he stood up.</p><p></p><p>The Ranger do not stand, but Jacob and Dennis say simultaneously: I have unfinished business in Waterdeep, I wish to there. They continue to gaze into the fire as if they had said nothing at all.</p><p></p><p>There is a brief silence as the group looks into the flames.</p></blockquote><p></p>
[QUOTE="trimeulose, post: 537648, member: 1527"] The fighters put away their paper and begin to wake everyone, it takes a few moments, but after a spell of moans and groans, everyone is seated around the campfire. Everyone is seated for a short while, when someone speaks they usually stand for the duration and sit when they are finished. This is not any standing rule, it just seems to have come about out of nowhere (in other words, you can violate this "ruling" but it would be rude) Scy stands and walks a bit before speaking: Both cormyr and Waterdeep have powerful wizards at their disposal. Cormyr even has guilds that maintain a constant watch on the town. Usually speaking they can detect when a teleportation spell is cast, and they have eyes and ears to tell who and what was brought into the town. A simple caravan bearing a liquid as its main source of income of any kind would more than likely not be able to afford any teleportation spells. We would of course attract unwanted attention. It is much the same for waterdeep. However, for water deep we could teleport closer in if not within miles of the city. He moves deliberately to his seat examines it, glances at the cargo and sits carefully. (Lorrin and Tutsan hear him mutter about it not making much differance to Lorrin he seems "agitated") Duan glanes at the fighters stands with some form of authority and then speaks: We are of the opinion to go to Suzail, if you choose to go to Waterdeep, we will accompany you until such time that you leave our path. I have of mind to meet this D'jviek character he is... (at this point there is a slight cracking sound, Jarval your mirror has grown a slight crack that heals over as soon as you finish your spell.... ie your spell failed). Peter looks at you and laughs. He speaks through his laugh and over Duan: It seems someone does not like being spied- I mean scried on. Perhaps that is knowledge in itself. Duan clears his throat and glares at Peter (whom slidesback into position meekly): As I was saying, it is said he is is "admirable" in his faith. He seats himself as deliberately as he stood. Peter jumps up anxiously: I could care less of this idle talk of a simple man. I personally have connections in Waterdeep. I say we go where the land is familiar. We wouldn't have to teleport directly into the town, we could just as easily teleport a days ride outside the town and ride in, no harm in that. He sits slowly almost the complete opposite of how he stood up. The Ranger do not stand, but Jacob and Dennis say simultaneously: I have unfinished business in Waterdeep, I wish to there. They continue to gaze into the fire as if they had said nothing at all. There is a brief silence as the group looks into the flames. [/QUOTE]
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