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Dwarf and poison.
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<blockquote data-quote="keterys" data-source="post: 5922833" data-attributes="member: 43019"><p>I dislike immunity on both races - equal opportunity disliker of mechanics I think will do bad things to the system <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Sean's article is a good one. Folks should read it before they declare pro-immunity.</p><p></p><p>I'm okay with fire elementals being immune to fire - but don't feel a need for red dragons, fire giants, or hell hounds to be. Flesh golems and Iron golems _really_ shouldn't be immune to flesh or iron respectively. And, at the end of the day, whether fire elementals are immune to fire is largely a function of how you conceptually construct them and some limitations of the magic system - like fireball is an explosion of fire. It should impact on other fires in the area, with its concussive explosion, removal of oxygen, burning of available materials, etc. But D&D's a little simpler than that. </p><p></p><p>And all that said, dwarves aren't poison elementals. There's no justification for being immune, when advantage (double rolling) saves and resistance (half damage) are already defined and quite effective.</p><p></p><p>Elves shouldn't be immune to charm. That's silly. I don't understand why people love elves who don't sleep, so I'd be happy for them to also not be immune to sleep - and also to just go ahead and sleep regularly, but I'll admit I care a lot less.</p></blockquote><p></p>
[QUOTE="keterys, post: 5922833, member: 43019"] I dislike immunity on both races - equal opportunity disliker of mechanics I think will do bad things to the system :) Sean's article is a good one. Folks should read it before they declare pro-immunity. I'm okay with fire elementals being immune to fire - but don't feel a need for red dragons, fire giants, or hell hounds to be. Flesh golems and Iron golems _really_ shouldn't be immune to flesh or iron respectively. And, at the end of the day, whether fire elementals are immune to fire is largely a function of how you conceptually construct them and some limitations of the magic system - like fireball is an explosion of fire. It should impact on other fires in the area, with its concussive explosion, removal of oxygen, burning of available materials, etc. But D&D's a little simpler than that. And all that said, dwarves aren't poison elementals. There's no justification for being immune, when advantage (double rolling) saves and resistance (half damage) are already defined and quite effective. Elves shouldn't be immune to charm. That's silly. I don't understand why people love elves who don't sleep, so I'd be happy for them to also not be immune to sleep - and also to just go ahead and sleep regularly, but I'll admit I care a lot less. [/QUOTE]
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Dwarf and poison.
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