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dwarf as a class
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<blockquote data-quote="delericho" data-source="post: 5782463" data-attributes="member: 22424"><p>Two things:</p><p></p><p>You are, of course, assuming that this is the case. We don't yet know how this will work.</p><p></p><p>It's not unlikely that a player will want to move on from something as basic as "dwarf is a class" pretty quickly. If he's locked into that for the lifespan of his character, that could well mean several months of being stuck with a character he doesn't like. It seems much more likely that the "races and classes" module will allow for character rebuilds (even if no other modules do this).</p><p></p><p></p><p></p><p>3e only had those characters at 1st level. What you did with them after that was up to you. Likewise, the 4e builds covered a slightly longer level range, but it was still clear that you could step off the build any time you chose. That doesn't seem to be the implication here - once you choose "dwarf as a class", that's you locked in to the path from them on.</p><p></p><p>It may also be worth noting that both the 3e pregens and the 4e builds were pretty quickly exposed as being rather poor choices. Sure, they made for valid characters in a pinch, but certainly weren't great. I have no problem with them providing sample builds for new players, but not if they're going to do a poor job of it.</p></blockquote><p></p>
[QUOTE="delericho, post: 5782463, member: 22424"] Two things: You are, of course, assuming that this is the case. We don't yet know how this will work. It's not unlikely that a player will want to move on from something as basic as "dwarf is a class" pretty quickly. If he's locked into that for the lifespan of his character, that could well mean several months of being stuck with a character he doesn't like. It seems much more likely that the "races and classes" module will allow for character rebuilds (even if no other modules do this). 3e only had those characters at 1st level. What you did with them after that was up to you. Likewise, the 4e builds covered a slightly longer level range, but it was still clear that you could step off the build any time you chose. That doesn't seem to be the implication here - once you choose "dwarf as a class", that's you locked in to the path from them on. It may also be worth noting that both the 3e pregens and the 4e builds were pretty quickly exposed as being rather poor choices. Sure, they made for valid characters in a pinch, but certainly weren't great. I have no problem with them providing sample builds for new players, but not if they're going to do a poor job of it. [/QUOTE]
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