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Dwarf power-ups: Good or bad?
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<blockquote data-quote="TheAuldGrump" data-source="post: 895341" data-attributes="member: 6957"><p>Put me down under the 'Dwarfs Need Something' category. The changes I've heard don't sound overpowering, and in the time since 3e came out I've seen exactly 3 dwarfs being played. Of them 1 was me, one was a pregenerated character the DM handed out (Tordec...) and the 3rd was mine because I wanted to play a tough, grumpy, bearded, cigar chompin' wizard! (And borderline depressive...) The remaining character was a paladin. </p><p></p><p>Elves I have seen at least 10 of, and humans by the score. And I agree half-elves need something, I have yet to see more than 1 being played, and that was as a lark.</p><p></p><p>(Game with two female players, who both flirted with the half-elf player. Human female PC: 'Oooh, half elves are so exotic!' Elfin female PC: 'Oooh, half-humans are so well hung!' Lots of fun, if only to see the half-elf's player change color.) Don't know what can be done to make half-elves more enticing, but they do need something.</p><p></p><p>Giving cultural exotic weapons as martial weapons isn't that powerful of an ability, frankly Exotic Weapon Proficiency is rather underpowered, only rarely is it taken except for truly interesting weapons. And some of those <em>still</em> need yet more feats to use properly. (Spiked chain for example, nice weapon, well worth it, but that's a lot of feats...) I think that a lot of cultures should have weapons that are exotic weapons elsewhere being martial in their homelands. (Including human cultures, for that matter some races should have multiple cultures as well.) Perhaps giving dwarfs a choce of one of the two EWPs would help soothe some nerves?</p><p></p><p>And yes, exotic weapon can refer to how rare a weapon is as well as how difficult it is to use. Gunpowder weapons are exotic in the game, but part of the reason they spread so fast was because they were much easier to learn to use than a longbow. Crossbows were even easier to use, but gosh darned slow to load. Personally I believe that longbows should be an exotic weapon, but that's for another thread... (If you want to train a longboman start with the grandfather...) And anyone who thinks that a hand crossbow is hard to use, well...</p><p></p><p>The Auld Grunp</p></blockquote><p></p>
[QUOTE="TheAuldGrump, post: 895341, member: 6957"] Put me down under the 'Dwarfs Need Something' category. The changes I've heard don't sound overpowering, and in the time since 3e came out I've seen exactly 3 dwarfs being played. Of them 1 was me, one was a pregenerated character the DM handed out (Tordec...) and the 3rd was mine because I wanted to play a tough, grumpy, bearded, cigar chompin' wizard! (And borderline depressive...) The remaining character was a paladin. Elves I have seen at least 10 of, and humans by the score. And I agree half-elves need something, I have yet to see more than 1 being played, and that was as a lark. (Game with two female players, who both flirted with the half-elf player. Human female PC: 'Oooh, half elves are so exotic!' Elfin female PC: 'Oooh, half-humans are so well hung!' Lots of fun, if only to see the half-elf's player change color.) Don't know what can be done to make half-elves more enticing, but they do need something. Giving cultural exotic weapons as martial weapons isn't that powerful of an ability, frankly Exotic Weapon Proficiency is rather underpowered, only rarely is it taken except for truly interesting weapons. And some of those [i]still[/i] need yet more feats to use properly. (Spiked chain for example, nice weapon, well worth it, but that's a lot of feats...) I think that a lot of cultures should have weapons that are exotic weapons elsewhere being martial in their homelands. (Including human cultures, for that matter some races should have multiple cultures as well.) Perhaps giving dwarfs a choce of one of the two EWPs would help soothe some nerves? And yes, exotic weapon can refer to how rare a weapon is as well as how difficult it is to use. Gunpowder weapons are exotic in the game, but part of the reason they spread so fast was because they were much easier to learn to use than a longbow. Crossbows were even easier to use, but gosh darned slow to load. Personally I believe that longbows should be an exotic weapon, but that's for another thread... (If you want to train a longboman start with the grandfather...) And anyone who thinks that a hand crossbow is hard to use, well... The Auld Grunp [/QUOTE]
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