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Dwarf power-ups: Good or bad?
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<blockquote data-quote="Outlaw" data-source="post: 895665" data-attributes="member: 5907"><p><strong>Overpowered dwarves</strong></p><p></p><p> </p><p></p><p></p><p>I don't think the weapon familiarity overpowers dwarves for the simple fact that dwarves are already overpowered.</p><p></p><p>When Wizards first explained why the half-orc was the only race to get only one + to abilities scores but two -s, they said it was because Strength comes into play in the average campaign far more often as a combat stat than do Intelligence and Charisma. Once "primary" stat for two "secondary" stats in essence. If that's true, then WHY does the dwarf get a Con/Cha exchange? Why not Con/Cha/Wis? Or why not Con/Dex if they're so short?</p><p></p><p>That point alone was enough to make me swear never to play a dwarf (tried it once and didn't mourn much when he died in the first encounter). To continue the comparison between the two races, they both get darkvision. And then the dwarf gets a bunch of other bonuses, and the half-orc gets "orc blood."</p><p></p><p>By far, the dwarf is the most powerful race in the game (numbers wise, the bonuses to saves, AC and attack are far better than one feat and one skill point). If they really won't have any penalties for wearing heavy armor, then I'll either start making my own dwarves (then they'll be Small again) or just ban them all together. 3e already has too many incentives to min/max. It certainly doesn't need any more.</p></blockquote><p></p>
[QUOTE="Outlaw, post: 895665, member: 5907"] [b]Overpowered dwarves[/b] I don't think the weapon familiarity overpowers dwarves for the simple fact that dwarves are already overpowered. When Wizards first explained why the half-orc was the only race to get only one + to abilities scores but two -s, they said it was because Strength comes into play in the average campaign far more often as a combat stat than do Intelligence and Charisma. Once "primary" stat for two "secondary" stats in essence. If that's true, then WHY does the dwarf get a Con/Cha exchange? Why not Con/Cha/Wis? Or why not Con/Dex if they're so short? That point alone was enough to make me swear never to play a dwarf (tried it once and didn't mourn much when he died in the first encounter). To continue the comparison between the two races, they both get darkvision. And then the dwarf gets a bunch of other bonuses, and the half-orc gets "orc blood." By far, the dwarf is the most powerful race in the game (numbers wise, the bonuses to saves, AC and attack are far better than one feat and one skill point). If they really won't have any penalties for wearing heavy armor, then I'll either start making my own dwarves (then they'll be Small again) or just ban them all together. 3e already has too many incentives to min/max. It certainly doesn't need any more. [/QUOTE]
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