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<blockquote data-quote="alaric" data-source="post: 912260" data-attributes="member: 296"><p>You may consider using Du Picq's Battle Studies as part of the dwarven war ethic, the major premise being that warfare has more to do with morale than anything else. I could easily see dwarven militaries expousing the virtue of a small elite force (compared to the goblinoid forces they may generally fight) who overcomes their foes through force of character. Elan for battle and such. Have war priests/bards recite epic poems before battle, and tell the tales of their forefathers that fought on this same ground, that sort of thing.</p><p></p><p>As for battle tactics, given their toughness and high con, a strategy to wear down the enemy over time seems fitting. Their low speed and generally tight quarters fighting removes tiring the enemy by maneuvering, but forcing conditions that are adventageous to a defensive fighting style (not quite sure exactly how), anything that prolongs the fight, bring endurance more into effect. Maybe fighting in tunnels would be good for that, since you have fairly small frontage, you could constantly switch out the front line. Also it reduces the chance of getting flanked (i would think this is a problem given that they are traditionally smaller in number than their advesaries, and their slow speed makes them less mobile).</p></blockquote><p></p>
[QUOTE="alaric, post: 912260, member: 296"] You may consider using Du Picq's Battle Studies as part of the dwarven war ethic, the major premise being that warfare has more to do with morale than anything else. I could easily see dwarven militaries expousing the virtue of a small elite force (compared to the goblinoid forces they may generally fight) who overcomes their foes through force of character. Elan for battle and such. Have war priests/bards recite epic poems before battle, and tell the tales of their forefathers that fought on this same ground, that sort of thing. As for battle tactics, given their toughness and high con, a strategy to wear down the enemy over time seems fitting. Their low speed and generally tight quarters fighting removes tiring the enemy by maneuvering, but forcing conditions that are adventageous to a defensive fighting style (not quite sure exactly how), anything that prolongs the fight, bring endurance more into effect. Maybe fighting in tunnels would be good for that, since you have fairly small frontage, you could constantly switch out the front line. Also it reduces the chance of getting flanked (i would think this is a problem given that they are traditionally smaller in number than their advesaries, and their slow speed makes them less mobile). [/QUOTE]
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