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General Tabletop Discussion
*TTRPGs General
Dwarf town/outpost social structure
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<blockquote data-quote="Dagger75" data-source="post: 1874823" data-attributes="member: 539"><p>I would have most of the buildings have only 6 foot or lower hight ceillings. Most of the buildings should be built for dwarven structure. There may be a few human taverns that dwarves don't like to frequent and maybe a few dwarven only bars.</p><p></p><p> Also, at night don't expect to see much lights. Dwarves have darkvision and wouldn't waste time setting up lamp posts or even lighting some taverns. The human section of town has lights coming out of the windows at night, while the dwarven part of the outpost is almost completely dark.</p><p></p><p> A few dwarves might also have helped build the outpost. A couple of crotchety dwarven warriors giving those human "visitors" a hard time. Like old people complaining of those darn kids playing on there lawns.</p><p></p><p> Just some of my thoughts.</p></blockquote><p></p>
[QUOTE="Dagger75, post: 1874823, member: 539"] I would have most of the buildings have only 6 foot or lower hight ceillings. Most of the buildings should be built for dwarven structure. There may be a few human taverns that dwarves don't like to frequent and maybe a few dwarven only bars. Also, at night don't expect to see much lights. Dwarves have darkvision and wouldn't waste time setting up lamp posts or even lighting some taverns. The human section of town has lights coming out of the windows at night, while the dwarven part of the outpost is almost completely dark. A few dwarves might also have helped build the outpost. A couple of crotchety dwarven warriors giving those human "visitors" a hard time. Like old people complaining of those darn kids playing on there lawns. Just some of my thoughts. [/QUOTE]
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Dwarf town/outpost social structure
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