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Dwarf Wizard, how to play him?
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<blockquote data-quote="Darth Shoju" data-source="post: 1376679" data-attributes="member: 11397"><p>I once made a Dwarven wizard named Sonen Coldforge that I never got around to playing for more than one session (long story). He's got a decent background so I regret not getting to use him. The synopsis of his story is that his ancestor was banished from his dwarven clan for practicing necromancy. His family was condemned for his actions as well, and the family name was stripped and replaced with Coldforge (a name reserved for those associated with necromancy and/or dark magics in general). Years have passed and the family has struggled to regain its honour and lose the brand of Coldforge. Sonen has decided the only way to achieve this is to learn magic himself to understand the temptation that lead his ancestor to the darkness. Armed with this knowledge he will seek to educate the dwarven community about the positive and negative applications of wizardry . However, he knows this will not be enough to regain his family honour, so he undertakes a life of adventuring both to learn more of magic and to redeem himself and his family through his great deeds. As I said, I never got to play this character, so I'm not sure how he would have turned out. Depending on what happened in the campaign he was either going to stay on the side of good and (hopefully) achieve his goals, or in his quest to learn the temptation of his ancestor fall to the dark side of wizardry (inspite-though perhaps in part because of-his good intentions). </p><p> </p><p> Well, that's what I came up with, not sure if it's what you're looking for but just tossing around some ideas. Good luck!</p></blockquote><p></p>
[QUOTE="Darth Shoju, post: 1376679, member: 11397"] I once made a Dwarven wizard named Sonen Coldforge that I never got around to playing for more than one session (long story). He's got a decent background so I regret not getting to use him. The synopsis of his story is that his ancestor was banished from his dwarven clan for practicing necromancy. His family was condemned for his actions as well, and the family name was stripped and replaced with Coldforge (a name reserved for those associated with necromancy and/or dark magics in general). Years have passed and the family has struggled to regain its honour and lose the brand of Coldforge. Sonen has decided the only way to achieve this is to learn magic himself to understand the temptation that lead his ancestor to the darkness. Armed with this knowledge he will seek to educate the dwarven community about the positive and negative applications of wizardry . However, he knows this will not be enough to regain his family honour, so he undertakes a life of adventuring both to learn more of magic and to redeem himself and his family through his great deeds. As I said, I never got to play this character, so I'm not sure how he would have turned out. Depending on what happened in the campaign he was either going to stay on the side of good and (hopefully) achieve his goals, or in his quest to learn the temptation of his ancestor fall to the dark side of wizardry (inspite-though perhaps in part because of-his good intentions). Well, that's what I came up with, not sure if it's what you're looking for but just tossing around some ideas. Good luck! [/QUOTE]
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