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Dwarven Battlerager Build
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<blockquote data-quote="the_move" data-source="post: 6870195" data-attributes="member: 6804624"><p>A grappled and proned adversary does not normally require precision strike. On his turn he can choose use his action in full to escape from your grapple (due to rage you have advantage on the contesting role), or he can choose to attack you with disadvantage. If he does the first and is successful, at least you have stalled for time and are able to regrapple/reprone him again on your consecutive round. If he failed, he lost a full round.</p><p></p><p>Now if he choose the latter, he will attack you with disadvantage. And chanced not too bad that he misses with his attack. Riposte will then give you an extra attack on his turn with advantage and an extra d6/d8 damage, which will have a great impact on your damage/round. </p><p></p><p>So how is Precision Strike more helpful for a grappler?</p></blockquote><p></p>
[QUOTE="the_move, post: 6870195, member: 6804624"] A grappled and proned adversary does not normally require precision strike. On his turn he can choose use his action in full to escape from your grapple (due to rage you have advantage on the contesting role), or he can choose to attack you with disadvantage. If he does the first and is successful, at least you have stalled for time and are able to regrapple/reprone him again on your consecutive round. If he failed, he lost a full round. Now if he choose the latter, he will attack you with disadvantage. And chanced not too bad that he misses with his attack. Riposte will then give you an extra attack on his turn with advantage and an extra d6/d8 damage, which will have a great impact on your damage/round. So how is Precision Strike more helpful for a grappler? [/QUOTE]
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