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*Pathfinder & Starfinder
Dwarven Battlerager - Hows it gonna play out?
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<blockquote data-quote="chaotix42" data-source="post: 4682632" data-attributes="member: 40530"><p>I didn't try one myself, but one of my player's did - dwarven battlerager with the stoneblood feat. He was set up as a 1-hand weapon talent fighter with a shield, and just switched his class feature and took the feat at the same time. He used it for only a few sessions before I decided it was too much for our game. </p><p> </p><p>The fighter really wasn't threatened unless artillery/controller monsters focused on him, and it took the efforts of practically every melee monster to make him sweat at all if there weren't the earlier types present in the encounter. In either case it took an inordinate amount of attention from too many monsters to even scratch the fighter's paint. If I wanted to to threaten him, the other players went through the encounter largely unscathed. If I went for the other players, the fighter was barely hurt at all facing down 1 or 2 foes at a time. </p><p> </p><p>I would suggest you try it out for yourselves. Artillery and controllers will hassle any fighter well, and interesting terrain will hinder a battlerager like any other fighter. Maybe you guys can get it to work - for my game it felt way overpowered.</p></blockquote><p></p>
[QUOTE="chaotix42, post: 4682632, member: 40530"] I didn't try one myself, but one of my player's did - dwarven battlerager with the stoneblood feat. He was set up as a 1-hand weapon talent fighter with a shield, and just switched his class feature and took the feat at the same time. He used it for only a few sessions before I decided it was too much for our game. The fighter really wasn't threatened unless artillery/controller monsters focused on him, and it took the efforts of practically every melee monster to make him sweat at all if there weren't the earlier types present in the encounter. In either case it took an inordinate amount of attention from too many monsters to even scratch the fighter's paint. If I wanted to to threaten him, the other players went through the encounter largely unscathed. If I went for the other players, the fighter was barely hurt at all facing down 1 or 2 foes at a time. I would suggest you try it out for yourselves. Artillery and controllers will hassle any fighter well, and interesting terrain will hinder a battlerager like any other fighter. Maybe you guys can get it to work - for my game it felt way overpowered. [/QUOTE]
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Dwarven Battlerager - Hows it gonna play out?
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