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General Tabletop Discussion
*Pathfinder & Starfinder
Dwarven Battlerager - Hows it gonna play out?
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<blockquote data-quote="kreat" data-source="post: 4702321" data-attributes="member: 4125"><p>So I'm playing a Dwarf Battlerager, level one with KarinsDad there</p><p></p><p>So just to clarify I did take 88 damage in the fight, I did take my second wind and got at least one heal - I think I got 2. I was bloodied several times in the fight and on 3 occasions was down to 2 hp before healing. So about a third of that was healing. I still have my sheet at home and can tell you how much was straight temp HP and how much healing I got - some of that number may have been the previous encounter too. I just added up how much damage I had taken on my sheet.</p><p></p><p>I'm honestly on the fence on if it is too much or not. Currently I only gain 3 temp hp. Most of the time I only had 3, a few times I had 6, twice in 4 or 5 encounters I got up to 9. One encounter I went down, and on many occasions I've been down to 2 or 3 HP before a heal. I almost always have to use my second wind and need healing to stay alive. For me the question is - if it stays that way as I level up then its balanced, if my temp hp outpace the damage dealt then it isn't.</p><p></p><p>So - on paper I think it looks very powerful to rack up temp hp, in practice I've soaked up the parties healing to keep me alive and defending. In a way that sounds balanced to me. I have an 18st/16con so I hit more and gain less temp HP.</p><p></p><p>Admittadly with a craghammer and the warlord in the party I was dishing out some pretty good damage actually, I've gotten into the 20s without a crit on a 1W power and into the 30s a couple of times as well with my encounter/dailies.</p></blockquote><p></p>
[QUOTE="kreat, post: 4702321, member: 4125"] So I'm playing a Dwarf Battlerager, level one with KarinsDad there So just to clarify I did take 88 damage in the fight, I did take my second wind and got at least one heal - I think I got 2. I was bloodied several times in the fight and on 3 occasions was down to 2 hp before healing. So about a third of that was healing. I still have my sheet at home and can tell you how much was straight temp HP and how much healing I got - some of that number may have been the previous encounter too. I just added up how much damage I had taken on my sheet. I'm honestly on the fence on if it is too much or not. Currently I only gain 3 temp hp. Most of the time I only had 3, a few times I had 6, twice in 4 or 5 encounters I got up to 9. One encounter I went down, and on many occasions I've been down to 2 or 3 HP before a heal. I almost always have to use my second wind and need healing to stay alive. For me the question is - if it stays that way as I level up then its balanced, if my temp hp outpace the damage dealt then it isn't. So - on paper I think it looks very powerful to rack up temp hp, in practice I've soaked up the parties healing to keep me alive and defending. In a way that sounds balanced to me. I have an 18st/16con so I hit more and gain less temp HP. Admittadly with a craghammer and the warlord in the party I was dishing out some pretty good damage actually, I've gotten into the 20s without a crit on a 1W power and into the 30s a couple of times as well with my encounter/dailies. [/QUOTE]
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Dwarven Battlerager - Hows it gonna play out?
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