Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Dwarven Defender
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thondor" data-source="post: 2230694" data-attributes="member: 31955"><p><strong>Dodge bonuses</strong></p><p></p><p>Yup, Now having access to my PH, the dodge feat states that all dodge bonuses stack. Implying as we should all know that all other AC bonuses don't stack. (like if your carrying a shield and cast the shield spell, it doesn't stack)</p><p>Here's a scary tibit a 10th level Dwarven Defender using the defencive stance ability, wearing full plate, a tower shield, the dodge feat (only applies to one attacker), and the +1 dex bonus the feat requires and Dex allows is: 32 AC</p><p>When not using the stance it's: 28 AC</p><p>1 level of Defender and in stance (same equipement): 29 AC</p><p>And of course a charater of 8th level or more will probably have magic armor . . .</p><p> </p><p>About earlier comments of attacking Dwarven Defender's from a distance while there in 'defensive stance', The Defender can simply gain Total cover if he's using a Tower Shield. Of course it might mean the party doesn't benefit much but good party strategy could work around that.</p><p> </p><p>Anyone thought about making the class accessible to all races (possibly many classes as well) and eliminating the defencive stance? In a lot of ways the present version is a near exact copy of the Babarian, except he can barely move insted of being fast and can wear heavy armor.</p><p>Call him the Shield Bearer, or Resolute Defender, for say monks. Let the Damage reduction come in earlier and more gradually. Give him a "Block arrows" (same as feat Deflect arrows) but be able to use it to block an arrow aimed at an ally within five feet. It would cost him an immediate action (same as a move action but usebal at any time) put him in the same square as his ally or in front 5feet (between archer and target) The move would be usable when wearing a shield or by a monk whenever. The player would have to chose to use this before the attack is declared a hit (but only for allies.) or perhaps not.</p><p> </p><p>Give me your thoughts,</p></blockquote><p></p>
[QUOTE="Thondor, post: 2230694, member: 31955"] [b]Dodge bonuses[/b] Yup, Now having access to my PH, the dodge feat states that all dodge bonuses stack. Implying as we should all know that all other AC bonuses don't stack. (like if your carrying a shield and cast the shield spell, it doesn't stack) Here's a scary tibit a 10th level Dwarven Defender using the defencive stance ability, wearing full plate, a tower shield, the dodge feat (only applies to one attacker), and the +1 dex bonus the feat requires and Dex allows is: 32 AC When not using the stance it's: 28 AC 1 level of Defender and in stance (same equipement): 29 AC And of course a charater of 8th level or more will probably have magic armor . . . About earlier comments of attacking Dwarven Defender's from a distance while there in 'defensive stance', The Defender can simply gain Total cover if he's using a Tower Shield. Of course it might mean the party doesn't benefit much but good party strategy could work around that. Anyone thought about making the class accessible to all races (possibly many classes as well) and eliminating the defencive stance? In a lot of ways the present version is a near exact copy of the Babarian, except he can barely move insted of being fast and can wear heavy armor. Call him the Shield Bearer, or Resolute Defender, for say monks. Let the Damage reduction come in earlier and more gradually. Give him a "Block arrows" (same as feat Deflect arrows) but be able to use it to block an arrow aimed at an ally within five feet. It would cost him an immediate action (same as a move action but usebal at any time) put him in the same square as his ally or in front 5feet (between archer and target) The move would be usable when wearing a shield or by a monk whenever. The player would have to chose to use this before the attack is declared a hit (but only for allies.) or perhaps not. Give me your thoughts, [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Dwarven Defender
Top