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General Tabletop Discussion
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Dwarven Druids and other weirdnesses
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<blockquote data-quote="Nymrohd" data-source="post: 4804661" data-attributes="member: 59126"><p>Dwarven Druids remind me of Denara from the otherwise atrocious Deities and Demigods. Anyway, if your players are ready to sacrifice character fluff to get the optimal numbers for combat you are not playing a roleplaying game anymore . . . Dwarven druids would either have to come from some strange separate dwarven culture or be anomalies and treated as such. (And such dwarven cultures can easily exist, like the chultan wild dwarves of Faerun or heck even the Wildhammer Clan of Azeroth who are shamans, druids and barbarians!)</p><p></p><p>What I find weird is masterwork armor, especially the heavy versions. Did noone notice that spiky armor progression was a poor idea? Was there a good reason to introduce tons of weird armor materials and ignore all the classics as base armor? And what happened to my chain shirts!</p><p></p><p>PS. As for Salvatore destroying the Realms, for him to do that he would have to actually have a relation to the realms. He never seems to care a tiny bit for what is cannon and what everyone else writes, his version of the realms does not match up well with the world as described in any other product. At least he doesn't do RSEs in his novels . . .</p></blockquote><p></p>
[QUOTE="Nymrohd, post: 4804661, member: 59126"] Dwarven Druids remind me of Denara from the otherwise atrocious Deities and Demigods. Anyway, if your players are ready to sacrifice character fluff to get the optimal numbers for combat you are not playing a roleplaying game anymore . . . Dwarven druids would either have to come from some strange separate dwarven culture or be anomalies and treated as such. (And such dwarven cultures can easily exist, like the chultan wild dwarves of Faerun or heck even the Wildhammer Clan of Azeroth who are shamans, druids and barbarians!) What I find weird is masterwork armor, especially the heavy versions. Did noone notice that spiky armor progression was a poor idea? Was there a good reason to introduce tons of weird armor materials and ignore all the classics as base armor? And what happened to my chain shirts! PS. As for Salvatore destroying the Realms, for him to do that he would have to actually have a relation to the realms. He never seems to care a tiny bit for what is cannon and what everyone else writes, his version of the realms does not match up well with the world as described in any other product. At least he doesn't do RSEs in his novels . . . [/QUOTE]
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