Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Dwarven Lumberjack
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Feldspar" data-source="post: 2584821" data-attributes="member: 20450"><p>"The stout dwarf stood, feet firmly rooted to the ground. He spit onto his hands, rubbed them together and took up his axe. He gazed then at the brigands, and said, 'You want to know what I have in my pack? Why don't you come closer then, and have a look.'"</p><p></p><p>Reading Dwarf, Fighter and Ranger caused me to think about the Dwarven Defender prestige class. Ftr 4 / Rng 3 is a great way to get into it. DD might seem like an odd choice for a lumberjack, but I can see a dwarf who had chopped down many a tree, to adapt a kind of "stand and deliver" fighting style. He might get cut down himself, but once those roots are planted he'll never be moved.</p><p></p><p>The key is that the 3rd level of Ranger gives you Endurance (prereq for a DD) which is just as useful, in this case, as the one feat a straight fighter gets from levels 5-7. So you trade 3 hit points (on average) for a better skill list and all those lovely skill points.</p><p></p><p>Now this build would work much better for an adventurer who had started out as a Lumberjack rather than any attempt to build by 20th level "the greatest lumberjack who ever lived." You won't get an "animal companion" with this build, but that doesn't preclude you from showing up in the campaign on day one with a regular animal you've trained. I've never played a character with an animal companion; seems like it could be a hassle to try to keep them alive, and still get use from them, for anyone other than a straight druid.</p><p></p><p>DD has Spot and Listen for class skills which is nice. You won't be able to crank Survival up very high, but then again, I'm not sure you have to for this character concept. You're a competent woodsman, can keep yourself and one or two others alive in the wild, but you're not meant to be some super tracking huntsmen or scout. You'll also actually be able to get some use out of your fighter level skill points with Climb, Handle Animal, and maybe even Craft: Siege Weapons.</p><p></p><p>If you plan to eventually end up in real armor, then your choice of Ranger combat style will be pretty much irrelevant. Two-Weapon Fighting could be interesting given your automatic proficiency in Dwarven Urgosh (the favored tool of the Dwarven lumberjack, one end for chopping down trees and the other to defend yourself should a bear or boar come charging at you). I have a personal preference against bow using dwarves, which makes getting Rapid Shot less useful. You could spend a feat on Rapid Reload to use it with a light crossbow, or, and much better, spend a feat on Quick Draw and use it with thrown weapons like hand axes. I'd probably go for TWF and then wear heavy armor anyway <shrug></p><p></p><p>For feats you need to Dodge and Toughness (blech) in addition to Endurance to get into the DD. The Improved Sunder idea is definately cool. I normally stay away from Weapon Focus and Specialization, but it does seem appropriate thematically for this character.</p><p>1 R1: Weapon Focus</p><p>2 F1: Power Attack</p><p>3 F2: Dodge, Improved Sunder</p><p>4 R2:</p><p>5 F3:</p><p>6 F4: Toughness, Weapon Specialization</p><p>7 R3: Endurance</p><p></p><p>Oh, and surely it goes without saying (but typing is okay) that your Favored Enemy type is <strong>Plant</strong> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Feldspar, post: 2584821, member: 20450"] "The stout dwarf stood, feet firmly rooted to the ground. He spit onto his hands, rubbed them together and took up his axe. He gazed then at the brigands, and said, 'You want to know what I have in my pack? Why don't you come closer then, and have a look.'" Reading Dwarf, Fighter and Ranger caused me to think about the Dwarven Defender prestige class. Ftr 4 / Rng 3 is a great way to get into it. DD might seem like an odd choice for a lumberjack, but I can see a dwarf who had chopped down many a tree, to adapt a kind of "stand and deliver" fighting style. He might get cut down himself, but once those roots are planted he'll never be moved. The key is that the 3rd level of Ranger gives you Endurance (prereq for a DD) which is just as useful, in this case, as the one feat a straight fighter gets from levels 5-7. So you trade 3 hit points (on average) for a better skill list and all those lovely skill points. Now this build would work much better for an adventurer who had started out as a Lumberjack rather than any attempt to build by 20th level "the greatest lumberjack who ever lived." You won't get an "animal companion" with this build, but that doesn't preclude you from showing up in the campaign on day one with a regular animal you've trained. I've never played a character with an animal companion; seems like it could be a hassle to try to keep them alive, and still get use from them, for anyone other than a straight druid. DD has Spot and Listen for class skills which is nice. You won't be able to crank Survival up very high, but then again, I'm not sure you have to for this character concept. You're a competent woodsman, can keep yourself and one or two others alive in the wild, but you're not meant to be some super tracking huntsmen or scout. You'll also actually be able to get some use out of your fighter level skill points with Climb, Handle Animal, and maybe even Craft: Siege Weapons. If you plan to eventually end up in real armor, then your choice of Ranger combat style will be pretty much irrelevant. Two-Weapon Fighting could be interesting given your automatic proficiency in Dwarven Urgosh (the favored tool of the Dwarven lumberjack, one end for chopping down trees and the other to defend yourself should a bear or boar come charging at you). I have a personal preference against bow using dwarves, which makes getting Rapid Shot less useful. You could spend a feat on Rapid Reload to use it with a light crossbow, or, and much better, spend a feat on Quick Draw and use it with thrown weapons like hand axes. I'd probably go for TWF and then wear heavy armor anyway <shrug> For feats you need to Dodge and Toughness (blech) in addition to Endurance to get into the DD. The Improved Sunder idea is definately cool. I normally stay away from Weapon Focus and Specialization, but it does seem appropriate thematically for this character. 1 R1: Weapon Focus 2 F1: Power Attack 3 F2: Dodge, Improved Sunder 4 R2: 5 F3: 6 F4: Toughness, Weapon Specialization 7 R3: Endurance Oh, and surely it goes without saying (but typing is okay) that your Favored Enemy type is [b]Plant[/b] :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Dwarven Lumberjack
Top