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Dwarven Lumberjack
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<blockquote data-quote="smootrk" data-source="post: 2586105" data-attributes="member: 28583"><p>Let me get a checklist of sorts for the ideas. I like the Fighter & Ranger Progression offered but the exact feat choices will vary based upon allowance of the alternate Ranger Weapon sytle choice... either Strongarm (Power Attack, Sunder, Great Cleave), or Two Weapon (Two Weapon, Imp. Two Weapon, Greater Two Weapon). I will take Strongarm if allowed with Greataxe as my chosen weapon for the focus/specialization, otherwise the two weapon ranger style will be my default with Urgosh as the weapon for the focus/specialization.</p><p></p><p><u>Skills</u></p><p>1. Climbing Ranks (f)</p><p>2. Perform Chant or Sing (1 or 2 ranks for flavor) (cc)</p><p>3. Profession Siege Engineer Ranks (r)</p><p>4. Profession Lumberjack (r)</p><p>5. Knowledge Nature (r)</p><p>6. Craft Carpentry ? (f)</p><p>7. Knowledge Archetecture/Engineering (cc)</p><p>8. Balance</p><p></p><p><u>Feats</u> although exact choices will vary with Ranger Weapon Style Choice</p><p>1. Weapon Focus (Urgrosh or Greataxe)</p><p>2. Power Attack</p><p>3. Weapon Specialization</p><p>4. </p><p></p><p><u>Variant Rules or Additional Thoughts</u></p><p>1. Ranger Weapon Sytles (Strong Arm variant, or Two Weapon)</p><p>2. Synergy Bonus for Climbing trees</p><p>3. Climbing Kit is a must</p><p>4. Adamantine Weapon ASAP</p><p>5. Synergy Bonus for Balance Checks on Logs in Water</p><p></p><p>Does anyone know of any other PRC choices that might work with the concept? The 2 offered don't seem to mesh in my mind. I have a flexible DM, so non-wotc are possible. So far I picture the concept as very Paul Bunyon... like the Brawny paper-towel man with a beard. Flannel Shirt, Suspenders... the works. </p><p></p><p>I really appreciate the input of the 'power gamer types' even if I don't typically try to chart out the progress of my characters in this way. It helps to have a roadmap to character development.</p></blockquote><p></p>
[QUOTE="smootrk, post: 2586105, member: 28583"] Let me get a checklist of sorts for the ideas. I like the Fighter & Ranger Progression offered but the exact feat choices will vary based upon allowance of the alternate Ranger Weapon sytle choice... either Strongarm (Power Attack, Sunder, Great Cleave), or Two Weapon (Two Weapon, Imp. Two Weapon, Greater Two Weapon). I will take Strongarm if allowed with Greataxe as my chosen weapon for the focus/specialization, otherwise the two weapon ranger style will be my default with Urgosh as the weapon for the focus/specialization. [U]Skills[/U] 1. Climbing Ranks (f) 2. Perform Chant or Sing (1 or 2 ranks for flavor) (cc) 3. Profession Siege Engineer Ranks (r) 4. Profession Lumberjack (r) 5. Knowledge Nature (r) 6. Craft Carpentry ? (f) 7. Knowledge Archetecture/Engineering (cc) 8. Balance [U]Feats[/U] although exact choices will vary with Ranger Weapon Style Choice 1. Weapon Focus (Urgrosh or Greataxe) 2. Power Attack 3. Weapon Specialization 4. [U]Variant Rules or Additional Thoughts[/U] 1. Ranger Weapon Sytles (Strong Arm variant, or Two Weapon) 2. Synergy Bonus for Climbing trees 3. Climbing Kit is a must 4. Adamantine Weapon ASAP 5. Synergy Bonus for Balance Checks on Logs in Water Does anyone know of any other PRC choices that might work with the concept? The 2 offered don't seem to mesh in my mind. I have a flexible DM, so non-wotc are possible. So far I picture the concept as very Paul Bunyon... like the Brawny paper-towel man with a beard. Flannel Shirt, Suspenders... the works. I really appreciate the input of the 'power gamer types' even if I don't typically try to chart out the progress of my characters in this way. It helps to have a roadmap to character development. [/QUOTE]
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