Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Dwarven Pirate Challenge
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 4799473" data-attributes="member: 2067"><p>Not bad. Here's some more thoughts.</p><p></p><p><strong>Oil Rig</strong>: Dwarves are industrial. They conquer the natural world with raw metal and power. They have made off-shore castles that suspend themselves over the bottom of the sea so that they can drill into the heart of the earth and take her precious innards. Entire clans live their lives without ever seeing solid land, fishing and mining and sending off barrels to cousins on the shore. The dwarven pirates are go-betweens who bring the oil back and bring necessities to their brethren at sea. Most long to get back...</p><p></p><p><strong>Whalers</strong>: Ever read Moby Dick? Ahab is a brilliant archetype for a dwarf: one big obsession that he just can't get past. Most characters work pretty well that way, actually. Dwarves that sail the seas, ships covered in carnage from previous hunts, hunting the largest beasts in the world. HARPOONS AWAY, BOYS!</p><p></p><p><strong>Volcanoes</strong>: Polynesian dwarven pirates in canoes and outriggers with an elaborate trade network, who use obsidian and wood, and who can get very close to the Fire of the Earth without getting burned themselves...sulfur-smelling dwarves covered in burn-scars. </p><p></p><p><strong>Vikings</strong>: Rape and pillage all the way down the coast, retreat away before anyone can martial naval backup. Fast, rutheless, and grim. </p><p></p><p>False limbs should be fun to do with a dwarf-like level of industrial technology. Personally, I'm a huge fan of the whalers idea. Dwarven whalers! Yay!</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 4799473, member: 2067"] Not bad. Here's some more thoughts. [B]Oil Rig[/B]: Dwarves are industrial. They conquer the natural world with raw metal and power. They have made off-shore castles that suspend themselves over the bottom of the sea so that they can drill into the heart of the earth and take her precious innards. Entire clans live their lives without ever seeing solid land, fishing and mining and sending off barrels to cousins on the shore. The dwarven pirates are go-betweens who bring the oil back and bring necessities to their brethren at sea. Most long to get back... [B]Whalers[/B]: Ever read Moby Dick? Ahab is a brilliant archetype for a dwarf: one big obsession that he just can't get past. Most characters work pretty well that way, actually. Dwarves that sail the seas, ships covered in carnage from previous hunts, hunting the largest beasts in the world. HARPOONS AWAY, BOYS! [B]Volcanoes[/B]: Polynesian dwarven pirates in canoes and outriggers with an elaborate trade network, who use obsidian and wood, and who can get very close to the Fire of the Earth without getting burned themselves...sulfur-smelling dwarves covered in burn-scars. [B]Vikings[/B]: Rape and pillage all the way down the coast, retreat away before anyone can martial naval backup. Fast, rutheless, and grim. False limbs should be fun to do with a dwarf-like level of industrial technology. Personally, I'm a huge fan of the whalers idea. Dwarven whalers! Yay! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Dwarven Pirate Challenge
Top