Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Dwarven Stronghold
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DrunkonDuty" data-source="post: 3934561" data-attributes="member: 54364"><p>A major city with a great deal of industrial production would have of course have Factories; Mines; Storehouses and Market Places. Not just a few stalls but a great bazaar, with twisting narrow alleys filled with merchants hawking cunningly crafted Dwarven wares. Not just weapons but tools, mechanical toys, furniture. Dwarves think for the long term, all their goods are crafted to last for centuries. ANd of course with everything they have to trade they will have the goods they traded <em>for</em> as well; goods from across the known world and beyond.</p><p></p><p>How about underground stone gardens, ala the Glittering Caves of Aglarond?</p><p></p><p>What's the political structure like? Are their guilds? If so Guild Meeting Halls. Is their a Royal Family? Then a palace. And maybe a great hall for public meetings. Dwarves strike me as being keen participants in civic matters. And maybe tension between the powerful new guilds and the old clan leaders.</p><p></p><p>A cult of worshippers of Abbathor, the God of Greed, who live in a secret thieves' guildhall in the lava tubes.</p><p></p><p>Factories: water wheels driven by the fast mountain streams. </p><p>Locks (as in canal locks) for the streams. Allows the force of the streams to controlled as wanted.</p><p>Cisterns for storing water in a seige.</p><p>Breweries and distilleries making fine ales and whiskeys from the pure mountain streams.</p></blockquote><p></p>
[QUOTE="DrunkonDuty, post: 3934561, member: 54364"] A major city with a great deal of industrial production would have of course have Factories; Mines; Storehouses and Market Places. Not just a few stalls but a great bazaar, with twisting narrow alleys filled with merchants hawking cunningly crafted Dwarven wares. Not just weapons but tools, mechanical toys, furniture. Dwarves think for the long term, all their goods are crafted to last for centuries. ANd of course with everything they have to trade they will have the goods they traded [I]for[/I] as well; goods from across the known world and beyond. How about underground stone gardens, ala the Glittering Caves of Aglarond? What's the political structure like? Are their guilds? If so Guild Meeting Halls. Is their a Royal Family? Then a palace. And maybe a great hall for public meetings. Dwarves strike me as being keen participants in civic matters. And maybe tension between the powerful new guilds and the old clan leaders. A cult of worshippers of Abbathor, the God of Greed, who live in a secret thieves' guildhall in the lava tubes. Factories: water wheels driven by the fast mountain streams. Locks (as in canal locks) for the streams. Allows the force of the streams to controlled as wanted. Cisterns for storing water in a seige. Breweries and distilleries making fine ales and whiskeys from the pure mountain streams. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Dwarven Stronghold
Top