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Character Builds & Optimization
Dwarven telepath build
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<blockquote data-quote="Kyramus" data-source="post: 338650" data-attributes="member: 7072"><p>hmmm</p><p></p><p>Personally I'd take Inertial Armor. +4 to AC as long as you have Power Points (PP)</p><p></p><p>Disarm mind is great, IF you have other psionic opponents. Though it depends on the DM. Disarm mind allows the psion to deplete power points of the opponent as long as the person gets ability damage successfully. cost is the psionic attack +3.</p><p>Against a wiz/sor/cleric, I would say that the total points depleted is in spell levels and is subtracted from the highest level spells down.</p><p></p><p>Disarm mind has a prereq of cha 13+ and Mental Adversary feat.</p><p>Mental Adversary is also a nice one anyway so the two compliment how you would assault a person's mind. </p><p></p><p>Again it's up to the DM if they will allow this variant, especially if you use the Psionic/Magic Transparency rule. Meaning Dispel Magic affects Dispel Psionics, etc.</p><p></p><p></p><p>Another one is Psionic body, use your highest ability score to determine the bonus to your HP.</p><p></p><p>Telepathic Powers.....</p><p>for a 0 level, Daze!</p><p>1-disable (fun one), sense link (great to know what your scout is doing and also to know when they need help)</p><p>2-brain lock (hehe), detect thoughts (sentience radar)</p><p></p><p>I'll stop here since I don't know what level you are going to start with.</p></blockquote><p></p>
[QUOTE="Kyramus, post: 338650, member: 7072"] hmmm Personally I'd take Inertial Armor. +4 to AC as long as you have Power Points (PP) Disarm mind is great, IF you have other psionic opponents. Though it depends on the DM. Disarm mind allows the psion to deplete power points of the opponent as long as the person gets ability damage successfully. cost is the psionic attack +3. Against a wiz/sor/cleric, I would say that the total points depleted is in spell levels and is subtracted from the highest level spells down. Disarm mind has a prereq of cha 13+ and Mental Adversary feat. Mental Adversary is also a nice one anyway so the two compliment how you would assault a person's mind. Again it's up to the DM if they will allow this variant, especially if you use the Psionic/Magic Transparency rule. Meaning Dispel Magic affects Dispel Psionics, etc. Another one is Psionic body, use your highest ability score to determine the bonus to your HP. Telepathic Powers..... for a 0 level, Daze! 1-disable (fun one), sense link (great to know what your scout is doing and also to know when they need help) 2-brain lock (hehe), detect thoughts (sentience radar) I'll stop here since I don't know what level you are going to start with. [/QUOTE]
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