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Dwarven telepath build
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<blockquote data-quote="StalkingBlue" data-source="post: 345714" data-attributes="member: 645"><p>Kyramus, Roland Delacroix - </p><p>Hmm. Maybe I'll go look at ITCK. </p><p></p><p>I had ruled it out for two reasons: </p><p></p><p>I don't like to buy PDFs. (Yeah. Well, I like books. The actual dead tree things you put on shelves.) </p><p></p><p>And I expect I'll be the one managing (and possibly adjudicating) psionics rules at the table because basically there's no one else to do it. The two GMs in the game don't know the psionics rules and they trust me to get it right. </p><p>They are already incredibly accommodating to allow me to bring this alien element into their game. It's going to be an experiment for all of us, and I don't want to make things more complicated than I have to. </p><p>-- Initially I tried to limit myself to the rules as written in the Psionics Handbook, but I broke down in no time when I saw the web supplements on the WotC web site. I have to have resculpt mind, if nothing else. So now maybe I'll have to take yet another steps outside the basic rules ... Sigh. </p><p></p><p></p><p>Torque - </p><p></p><p>thanks for pointing me to attraction. Its wide scope is certainly attractive <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="(:" title="Smile (:" data-smilie="1"data-shortname="(:" />rolleyes<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />, uhm, let's just rephrase that. A power inviting you to get creative with, how's that? Need some sleep here. </p><p></p><p></p><p></p><p>Thanks for the further comments, guys! Our next session has been postponed and it looks like I'll have a another fortnight to ponder on the character design.</p></blockquote><p></p>
[QUOTE="StalkingBlue, post: 345714, member: 645"] Kyramus, Roland Delacroix - Hmm. Maybe I'll go look at ITCK. I had ruled it out for two reasons: I don't like to buy PDFs. (Yeah. Well, I like books. The actual dead tree things you put on shelves.) And I expect I'll be the one managing (and possibly adjudicating) psionics rules at the table because basically there's no one else to do it. The two GMs in the game don't know the psionics rules and they trust me to get it right. They are already incredibly accommodating to allow me to bring this alien element into their game. It's going to be an experiment for all of us, and I don't want to make things more complicated than I have to. -- Initially I tried to limit myself to the rules as written in the Psionics Handbook, but I broke down in no time when I saw the web supplements on the WotC web site. I have to have resculpt mind, if nothing else. So now maybe I'll have to take yet another steps outside the basic rules ... Sigh. Torque - thanks for pointing me to attraction. Its wide scope is certainly attractive (:rolleyes:), uhm, let's just rephrase that. A power inviting you to get creative with, how's that? Need some sleep here. Thanks for the further comments, guys! Our next session has been postponed and it looks like I'll have a another fortnight to ponder on the character design. [/QUOTE]
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